ability_fencer_riposte/modifier_fencer_riposte_attack_debuff
modifierclass modifier_base · defined in ability_fencer_riposte (Riposte) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("ability_fencer_riposte/modifier_fencer_riposte_attack_debuff", new Dictionary<string, float> {
["MeleeResistReduction"] = -25f,
});Ability values
Read from Riposte's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "modifier_fencer_riposte_attack_debuff" |
| m_sLocalizationName | "modifier_bullet_armor_reduction" |
| m_strParticleEffect | "particles/modifiers/armor_suppressor.vpcf" |
| m_strSmallIconCssClass | "bullet_armor_reduction" |