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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6730 (Oct 01 2026), not the latest

ability_priest_beartrap

Hex-Lined Snap Trapability

class priest_beartrap · Venator Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_priest_beartrap", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_priest_beartrap");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage80
RadiusRadius2m
ArmTimeArm Time0.5
LifetimeLifetime30
TickRate0.1
TechPowerSpirit Power0TECH_POWER
TrapHeight2m
TripUpSpeed250
WeaponPowerWeapon Damage0WEAPON_POWER
TetherRadius0.3m
DisarmTargets0
AbilityChargesCharges2+1
RevealDurationReveal Duration6
TetherDurationTether Duration0.6
AbilityCooldownCooldown28+-11
AbilityDurationDuration0
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
StaminaReductionStamina Reduction0
AbilityChannelTimeChannel Duration0
BulletVulnerbilityBullet Damage Amp0
ImmobilizeDurationImmobilize Duration1.25+1.0
AbilityResourceCost0
BulletArmorReductionBullet Resist0BULLET_AND_MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay8
IncomingDamagePercentFromCasterDamage Taken0+30

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_priest_beartrap/debuffmodifier_priest_beartrap_debuffBulletArmorReduction
ability_priest_beartrap/immobilizemodifier_priest_immobilize
ability_priest_beartrap/modifier_untargetablemodifier_base
ability_priest_beartrap/tethermodifier_priest_tether

VData

_class"priest_beartrap"
_editor
1 key
{
  "folder_name": "Hero Priest"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1682452561
m_strArmSound"Priest.Trap.Arm"
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Priest.Trap.Cast"
m_ArmedParticle"particles/abilities/priest/priest_snaptrap_arm.vpcf"
m_bStartTrainedfalse
m_flClimbHeight1
m_DebuffModifier
12 keys
{
  "_class": "modifier_priest_beartrap_debuff",
  "m_bIsHidden": false,
  "_my_subclass_name": "debuff",
  "m_nEnabledStateMask": "MODIFIER_STATE_VISIBLE_TO_ENEMY | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY",
  "m_sLocalizationName": "",
  "m_strHudMessageText": "#modifier_citadel_revealed_on_map",
  "m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "",
  "m_strSmallIconCssClass": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BulletArmorReduction"
  ]
}
m_HudSharedStyle"panorama/styles/ability_hud_elements/abilities_priest.vcss"
m_TetherModifier
8 keys
{
  "_class": "modifier_priest_tether",
  "m_bIsHidden": false,
  "m_strHintText": "modifier_citadel_root",
  "_my_subclass_name": "tether",
  "m_sLocalizationName": "modifier_citadel_root",
  "m_strParticleEffect": "particles/abilities/priest/priest_snaptrap_root.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Priest.Trap.Debuff.Lp"
}
m_flDeceleration1300
m_flDropDownRate20
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
10 keys
{
  "m_flSpeed": 900,
  "m_particle": "particles/abilities/priest/priest_snaptrap_projectile.vpcf",
  "m_flUpSpeed": 200,
  "m_HitWorldSound": "",
  "m_flGravityScale": 0.7,
  "m_flPhysicsRadius": 0.1,
  "m_flTriggerRadius": 1.5,
  "m_flVerticalAimBias": 0,
  "m_bHideWarningParticle": true,
  "m_flBulletOnlyTriggerRadius": 15
}
m_ExplodeParticle"particles/abilities/priest/priest_snaptrap_explode.vpcf"
m_flMinSpeedToArm1
m_previewParticle"particles/abilities/archer/archer_immobilize_trap_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/priest/priest_trap.psd"
m_strExpiredSound"Priest.Trap.Expire"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strDestroyedSound"Priest.Trap.Destroy"
m_ImmobilizeModifier
9 keys
{
  "_class": "modifier_priest_immobilize",
  "m_strHintText": "modifier_citadel_root",
  "m_sExpiredSound": "",
  "_my_subclass_name": "immobilize",
  "m_bStopMovementXY": false,
  "m_sLocalizationName": "modifier_citadel_root",
  "m_strParticleEffect": "particles/abilities/priest/priest_snaptrap_root.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "Priest.Trap.Debuff.Lp"
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flAirYawSpeedRatio0.3
m_nAbilityPointsCost0
m_strProjBounceSound"Priest.Trap.Bounce"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_flAirRollSpeedRatio0.6
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction"trap_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_UntargetableModifier
3 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "modifier_untargetable",
  "m_nEnabledStateMask": "MODIFIER_STATE_IGNORED_BY_NPC_TARGETING"
}
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_priest_beartrap_desc",
      "m_vecBasicProperties": [
        "IncomingDamagePercentFromCaster",
        "RevealDuration",
        "Lifetime"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectImmobilize",
              "m_strStatusEffectValue": "ImmobilizeDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_flDistanceAboveGround1
m_flGroundYawSpeedRatio1
m_flVerticalSpawnOffset150
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_CastImmobilizeTrap"
m_strProjArmedLoopSound"Priest.Trap.Proj.Armed.Lp"
m_strProjThrowLoopSound"Priest.Trap.Proj.Thrown.Lp"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_strAG2ChannelingAction"trap_channeling"
m_flHorizontalSpawnOffset-40
m_strHitConfirmationSound"Priest.Trap.Trip"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"trap_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6723–6745changed
    • +m_UntargetableModifier
      { 3 keys }
      {
      	_class = "modifier_base"
      	_my_subclass_name = "modifier_untargetable"
      	m_nEnabledStateMask = "MODIFIER_STATE_IGNORED_BY_NPC_TARGETING"
      }
  2. 6722changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ability_orion_immobilizing_trap.webm
  3. 6696–6701first dumped