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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6726 (Sep 30 2026), not the latest

citadel_ability_flying_strike

Flying Slashability

class citadel_ability_flying_strike · Yamato Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_flying_strike", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("citadel_ability_flying_strike");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage0
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed40MOVEMENT_SPEED_SLOW_PERCENT
SpiritBonusBonus Spirit0+35TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration0+6
SlowDurationSlow Duration2.5
AbilityChargesCharges0+2
AbilityCooldownCooldown36+-18
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range26m+15m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
CanGrappleAllyHeroes0+1
AbilityUnitTargetLimit10
AbilityPostCastDuration0.2
AbilityCooldownBetweenChargeCharge Delay0+5

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_flying_strike/slow Slowedmodifier_slow_baseSlowPercent
citadel_ability_flying_strike/spirit_buffmodifier_baseSpiritBonus
citadel_ability_flying_strike/targetmodifier_citadel_flying_strike

VData

_class"citadel_ability_flying_strike"
_editor
1 key
{
  "folder_name": "Hero Yamato"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_flDashSpeed1200
m_iUpdateTime1643091758
m_BuffModifier
10 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_AG2BaseState": {
    "m_strParamName": ""
  },
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_AG2BaseAction": {
    "m_strParamName": ""
  },
  "_my_subclass_name": "spirit_buff",
  "m_vecScriptValues": [],
  "m_strParticleEffect": "particles/items/berserker_buff.vpcf",
  "m_sAmbientLoopingSound": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SpiritBonus"
  ]
}
m_LeapParticle"particles/abilities/yamato/yamato_flying_strike_start.vpcf"
m_SlowModifier
9 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "m_AG2BaseState": {
    "m_strParamName": ""
  },
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_AG2BaseAction": {
    "m_strParamName": ""
  },
  "_my_subclass_name": "slow",
  "m_strParticleEffect": "particles/upgrades/slow_bullet.vpcf",
  "m_sAmbientLoopingSound": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Yamato.A2.FlyingStrike.Cast"
m_SlashParticle"particles/abilities/yamato/yamato_flying_strike_hit.vpcf"
m_bStartTrainedfalse
m_flJumpAirDrag4
m_strFlyingLoop"Yamato.A2.FlyingStrike.Flying.Lp"
m_ImpactParticle"particles/abilities/yamato/yamato_flying_strike_impact.vpcf"
m_flGrappleSpeed2000
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flRange": 10000,
    "m_iClipSize": 1,
    "m_flBulletSpeed": 4000,
    "m_flBulletRadius": 32,
    "m_flBulletLifetime": 1,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_vecScatterOffsets": [
      [
        0,
        0
      ],
      [
        1,
        0
      ],
      [
        -1,
        0
      ]
    ],
    "m_strBulletWhizSound": "Orion.Charged.Shot.Whizby",
    "m_flBulletGravityScale": 0.3,
    "m_flPelletScatterFactor": 2,
    "m_strBulletLoopingSound": "Yamato.A2.FlyingStrike.Projectile.Lp",
    "m_strWeaponImpactEffect": "",
    "m_flDamageFalloffEndRange": -1,
    "m_szMuzzleFlashEffectName": "",
    "m_bHitOnceAcrossAllBullets": true,
    "m_flDamageFalloffStartRange": -1,
    "m_szBulletTravelTracerParticle": "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
  }
}
m_projectileInfo
0 keys
{}
m_strGrappleLoop"Yamato.A2.FlyingStrike.Projectile.Lp"
m_strStartAttack"Yamato.A2.FlyingStrike.Attack"
m_curveSpeedScale
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 0,
      "m_flSlopeIncoming": 5079.069824,
      "m_flSlopeOutgoing": 5079.069824
    },
    {
      "x": 0.190901,
      "y": 969.599976,
      "m_flSlopeIncoming": 2400,
      "m_flSlopeOutgoing": 2400
    },
    {
      "x": 0.5,
      "y": 1200,
      "m_flSlopeIncoming": 745.392578,
      "m_flSlopeOutgoing": 745.392578
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    }
  ],
  "m_vDomainMaxs": [
    0.5,
    1200
  ],
  "m_vDomainMins": [
    0,
    0
  ]
}
m_previewParticle"particles/abilities/yamato/yamato_flying_strike_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/yamato/yamato_flying_strike.psd"
m_strSelectedSound"Yamato.A2.FlyingStrike.Select"
m_flBossDamageScale1
m_flJumpAirSpeedMax20
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound""
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_flJumpFallSpeedMax1
m_nAbilityPointsCost0
m_strUnselectedSound"Yamato.A2.FlyingStrike.Unselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_flAngleToSpeedScale
4 items
[
  0,
  45,
  1,
  0.5
]
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strGrappleHitTarget"Yamato.A2.FlyingStrike.Hook"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST"
m_EnemyGrappleParticle"particles/abilities/yamato/yamato_flying_strike_rope_tracer.vpcf"
m_cameraSequenceFlying
2 keys
{
  "m_vecFOVOperations": [],
  "m_vecTargetPosOperations": [
    {
      "m_flLagTime": 0.2,
      "m_flLagMaxSpeed": 400,
      "m_eCameraOperation": "k_ECameraOp_Lag",
      "m_flLagMinDuration": 0,
      "m_flLagSpringStrength": 2.3
    }
  ]
}
m_flTargetingConeAngle20
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Yamato.A2.FlyingStrike.Select.Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_flying_strike_desc",
      "m_vecBasicProperties": [
        "SlowDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            }
          ]
        }
      ]
    },
    {
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "SpiritBonus"
            },
            {
              "m_strImportantProperty": "BuffDuration"
            }
          ],
          "m_strPropertiesTitleLocString": "#yamato_flying_strike_t3_header"
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": "SpiritBonus"
    }
  ]
}
m_GrappleTargetModifier
8 keys
{
  "_class": "modifier_citadel_flying_strike",
  "m_bIsHidden": true,
  "m_AG2BaseState": {
    "m_strParamName": ""
  },
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_AG2BaseAction": {
    "m_strParamName": ""
  },
  "_my_subclass_name": "target",
  "m_GrappleRopeParticle": "particles/abilities/yamato/yamato_flying_strike_grapple_return.vpcf",
  "m_sAmbientLoopingSound": ""
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_FlyingStrike"
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_OUT_OF_GAME | MODIFIER_STATE_IS_ASLEEP"
m_cameraSequenceTeleport
1 key
{
  "m_vecTargetPosOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_flGrappleShotFloatTime0.25
m_strStartFlyingToTarget"Yamato.A2.FlyingStrike.Jump"
m_cameraSequenceAttacking
1 key
{
  "m_vecDistanceOperations": []
}
m_flAnimToStrikePointTime0.5
m_strHitConfirmationSound"Yamato.A2.FlyingStrike.Hit"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_BulletGrappleTracerParticle"particles/abilities/yamato/yamato_flying_strike_rope_tracer.vpcf"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_flFlyingCloseEnoughToTarget100
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_flGrappleShotDelayToFlyOnHit0.25
m_flVelocityTurnSpringStrength20
m_bShowTargetingPreviewWhileCastingtrue

History

  1. 6736–6745changed
    • ±m_nAbilityTargetTypes+CITADEL_UNIT_TARGET_HERO_ENEMY+CITADEL_UNIT_TARGET_TROOPER_ENEMY+CITADEL_UNIT_TARGET_BOSS_ENEMY+CITADEL_UNIT_TARGET_PROP_ENEMY+CITADEL_UNIT_TARGET_MINION_ENEMY+CITADEL_UNIT_TARGET_CREEP_ENEMY−CITADEL_UNIT_TARGET_ALL_ENEMY
  2. 6722–6731changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flRange = 10000
      		m_iClipSize = 1
      		m_flBulletSpeed = 4000
      		m_flBulletRadius = 32
      		m_flBulletLifetime = 1
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ 1, 0 ],
      			[ -1, 0 ],
      		]
      		m_strBulletWhizSound = "Orion.Charged.Shot.Whizby"
      		m_flBulletGravityScale = 0.3
      		m_flPelletScatterFactor = 2
      		m_strBulletLoopingSound = "Yamato.A2.FlyingStrike.Projectile.Lp"
      		m_strWeaponImpactEffect = ""
      		m_flDamageFalloffEndRange = -1
      		m_szMuzzleFlashEffectName = ""
      		m_bHitOnceAcrossAllBullets = true
      		m_flDamageFalloffStartRange = -1
      		m_szBulletTravelTracerParticle = "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • +m_strHitConfirmationSoundYamato.A2.FlyingStrike.Hit
    • −m_WeaponInfo
      { 18 keys }
      {
      	m_flRange = 10000
      	m_iClipSize = 1
      	m_flBulletSpeed = 4000
      	m_flBulletRadius = 32
      	m_flBulletLifetime = 1
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      			m_strSound = "Orion.Charged.Shot.Proj.Impact"
      		}
      	}
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ 1, 0 ],
      		[ -1, 0 ],
      	]
      	m_strBulletWhizSound = "Orion.Charged.Shot.Whizby"
      	m_flBulletGravityScale = 0.3
      	m_flPelletScatterFactor = 2
      	m_strBulletLoopingSound = "Yamato.A2.FlyingStrike.Projectile.Lp"
      	m_strWeaponImpactEffect = ""
      	m_flDamageFalloffEndRange = -1
      	m_szMuzzleFlashEffectName = ""
      	m_bHitOnceAcrossAllBullets = true
      	m_flDamageFalloffStartRange = -1
      	m_szBulletTravelTracerParticle = "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
      	m_strLocalPlayerBulletImpactSound = "Orion.Charged.Shot.Proj.Impact"
      }
    • −m_strGrappleHitWorldAbility.Bebop.Hook.ImpactGeo
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/yamato_flying_strike.webm
    • −m_strGrappleHitNothingAbility.Bebop.Hook.Miss
  3. 6696–6701first dumped