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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6701 (Sep 25 2026), not the latest

upgrade_toxic_bullets

Toxic Bulletsitem

Weapon tier 3 · class citadel_item · inherits from weapon_upgrade_t3

Deadworks (C#)
pawn.AddItem("upgrade_toxic_bullets");
pawn.SellItem("upgrade_toxic_bullets");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Provides
TickRate0.5
TechPowerSpirit Power0TECH_POWER
DotDuration4
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
BuildUpPerShot1.28
AbilityCooldownCooldown0
AbilityDurationDuration0
BuildUpDuration5
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
DotHealthPercentBleed Damage1.9+0.7
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
DotMultiplerTroopers0.5
AbilityUnitTargetLimit1
AbilityPostCastDuration0
HealAmpRegenPenaltyPercentHealing Reduction-35+-30HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0
HealAmpReceivePenaltyPercentHealing Reduction-35+-30HEAL_AMP_RECEIVE_PERCENT

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
upgrade_toxic_bullets/modifier_citadel_base_buildupmodifier_citadel_base_buildup
upgrade_toxic_bullets/modifier_intrinsic_basemodifier_intrinsic_base
upgrade_toxic_bullets/modifier_item_bleeding_bullets_activemodifier_item_bleeding_bullets_active
upgrade_toxic_bullets/modifier_item_bleeding_bullets_damageovertimemodifier_item_bleeding_bullets_damageovertimeHealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent

VData

_class"citadel_item"
_editor
1 key
{
  "folder_name": "Weapon"
}
_multibase
1 item
[
  "weapon_upgrade_t3"
]
m_iItemTier"EModTier_3"
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_strCSSClass"toxicBullets"
m_eAbilityType"EAbilityType_Item"
m_eShopFilters"EShopFilterMagicDamage | EShopFilterDisruption"
m_bStartTrainedtrue
m_eItemSlotType"EItemSlotType_WeaponMod"
m_strAbilityImage"file://{images}/upgrades/mods_weapon/serrated_bullets.psd"
m_nUpgradeSlotCost1
m_strAG2SourceName"item"
m_strShopIconLarge"file://{images}/items/weapon/toxic_bullets.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED"
m_strCastAnimGraphParam"e_GenericCast"
m_vecTooltipSectionInfo
1 item
[
  {
    "m_vecSectionAttributes": [
      {
        "m_strLocString": "#upgrade_toxic_bullets_desc",
        "m_vecAbilityProperties": [
          "DotDuration",
          "BuildUpPerShot"
        ],
        "m_vecImportantAbilityProperties": [
          {
            "m_strImportantProperty": "DotHealthPercent"
          },
          {
            "m_strImportantProperty": "HealAmpReceivePenaltyPercent"
          }
        ]
      }
    ]
  }
]
m_AutoIntrinsicModifiers
2 items
[
  {
    "_class": "modifier_intrinsic_base",
    "m_sStartSound": "",
    "_my_subclass_name": "modifier_intrinsic_base"
  },
  {
    "_class": "modifier_item_bleeding_bullets_active",
    "m_bIsHidden": true,
    "m_sStartSound": "",
    "m_BleedModifier": {
      "_class": "modifier_item_bleeding_bullets_damageovertime",
      "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
      "m_sStartSound": "",
      "m_sExpiredSound": "Mods.Weapon.Bleeding.Bullets.Mod.End",
      "_my_subclass_name": "modifier_item_bleeding_bullets_damageovertime",
      "m_strParticleEffect": "particles/weapon_fx/burning_bullets_tgt.vpcf",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_sAmbientLoopingSound": "StatusEffects.Bleeding",
      "m_strSmallIconCssClass": "bleeding_dot",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "HealAmpReceivePenaltyPercent",
        "HealAmpRegenPenaltyPercent"
      ]
    },
    "_my_subclass_name": "modifier_item_bleeding_bullets_active",
    "m_BuildUpModifier": {
      "_class": "modifier_citadel_base_buildup",
      "m_bIsHidden": false,
      "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
      "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
      "_my_subclass_name": "modifier_citadel_base_buildup",
      "m_sLocalizationName": "upgrade_bleeding_bullets_buildup",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
      "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
      "m_flBuildUpDecayDelay": 2,
      "m_strSmallIconCssClass": "bleeding_buildup",
      "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
      "m_bBuildupAffectedByEffectiveness": true
    },
    "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
    "m_BulletImpactParticle": "particles/weapon_fx/burning_bullets_tgt_crit_impact.vpcf",
    "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
  }
]
m_strCastAnimSequenceName"ability_generic_cast"
m_strHitConfirmationSound"Mods.Weapon.Bleeding.Bullets.Proc"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6726–6745changed
    • ~m_CorruptedItemInfo.m_Upgrade.m_vecPropertyUpgrades[BuildUpPerShot].m_strBonus0.72→-0.48−1.2
  2. 6723changed
    • +m_AutoIntrinsicModifiers[modifier_item_bleeding_bullets_active].m_BleedModifier.m_sLocalizationNamemodifier_item_burning_bullets_damageovertime
  3. 6722changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "1.1"
      				m_strPropertyName = "DotHealthPercent"
      			},
      			{
      				m_strBonus = "2"
      				m_strPropertyName = "DotDuration"
      			},
      			{
      				m_strBonus = "0.72"
      				m_strPropertyName = "BuildUpPerShot"
      			},
      			{
      				m_strBonus = "-25"
      				m_strPropertyName = "HealAmpReceivePenaltyPercent"
      			},
      			{
      				m_strBonus = "-25"
      				m_strPropertyName = "HealAmpRegenPenaltyPercent"
      			},
      			{
      				m_strBonus = "0.5"
      				m_strPropertyName = "DotMultiplerTroopers"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterMagicDamage | EShopFilterDisruption
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
    • −m_strSelectionNameOverrideitem
  4. 6696–6701first dumped