ability_skyrunner_flakshot/flakshotbase
modifierclass modifier_base · defined in ability_skyrunner_flakshot (Flakshot) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("ability_skyrunner_flakshot/flakshotbase", new Dictionary<string, float> {
["BonusFireRate"] = 0f,
});Ability values
Read from Flakshot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "flakshotbase" |