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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6726 (Sep 30 2026), not the latest

citadel_ability_lash_ultimate/lockon

modifier

class modifier_lash_grapple_target · defined in citadel_ability_lash_ultimate (Death Slam) at m_TargetModifier

Deadworks (C#)
pawn.AddModifier("citadel_ability_lash_ultimate/lockon");

VData

_class"modifier_lash_grapple_target"
m_bIsHiddentrue
_my_subclass_name"lockon"
m_WarningParticle"particles/abilities/lash/lash_ultimate_locked_symbol_victim.vpcf"
m_LockedOnParticle"particles/abilities/lash/lash_ultimate_locked_cable_taut.vpcf"
m_LockingOnParticle"particles/abilities/lash/lash_ultimate_lock_on_cable.vpcf"
m_strParticleEffect""
m_strVictimLockonSound"Lash.A4.Death.Slam.Lockon.Victim"
m_strParticleStatusEffect""
m_strScreenParticleEffect""

History

  1. 6696–6745first dumped