citadel_neutral_attack_lobfire
modifierclass citadel_neutral_attack_lobfire · declared in scripts/modifiers.vdata · inherits from citadel_neutral_attack_bullet_to_pointmodifier
Deadworks (C#)
pawn.AddModifier("citadel_neutral_attack_lobfire");VData
| _base | "citadel_neutral_attack_bullet_to_pointmodifier" |
| _class | "citadel_neutral_attack_lobfire" |
| _editor | 1 key{
"folder_name": "Neutral Ability"
} |
| m_HitSound | "Neutral.Camp.LobFire.Explode" |
| m_flDamage | 100 |
| m_ShootSound | "Neutral.Camp.LobFire.Fire" |
| m_WeaponInfo | 18 keys{
"m_flRange": 2000,
"m_iClipSize": -1,
"m_flCycleTime": 0.5,
"m_flBulletSpeed": 600,
"m_strShootSound": "Neutral.Camp.Bullet.Fire",
"m_reloadDuration": 0.25,
"m_flVerticalPunch": 0,
"m_flBulletLifetime": 4,
"m_mapImpactEffects": {
"default": {
"m_strDecal": "Impact.Concrete",
"m_strParticle": "particles/impact_fx/impact_spark_spray_large.vpcf"
}
},
"m_strBulletWhizSound": "Neutral.Camp.Bullet.Whizby",
"m_flAutoReplenishClip": 4,
"m_flBulletGravityScale": 0,
"m_strBulletLoopingSound": "Neutral.Camp.LobFire.Projectile.Lp",
"m_strWeaponImpactEffect": "particles/npc/neutrals/generic_neutral/neutral_small_tracer_impact.vpcf",
"m_flDamageFalloffEndRange": 2000,
"m_szMuzzleFlashEffectName": "particles/npc/neutrals/generic_neutral/neutral_muzzle_flash_small.vpcf",
"m_flDamageFalloffStartRange": 2000,
"m_szBulletTravelTracerParticle": "particles/npc/neutrals/generic_neutral/neutral_small_projectile.vpcf"
} |
| m_flFireRate | 0.2 |
| m_nBulletCount | 3 |
| m_flBulletSpeed | 1000 |
| m_flChannelTime | 2 |
| m_ImpactParticle | "particles/abilities/ghost/ghost_blood_bomb_explode.vpcf" |
| m_TracerParticle | "particles/abilities/ghost/ghost_blood_bomb_projectile.vpcf" |
| m_flCooldownTime | 20 |
| m_flPostCastTime | 0 |
| m_flTargetPosRNG | 100 |
| m_flCastDelayTime | 1 |
| m_flModifierDuration | 6 |
| m_GroundPointModifier | 8 keys{
"_class": "modifier_neutral_ground_effect_aura",
"m_flAuraRadius": 60,
"_my_subclass_name": "modifier_neutral_ground_effect_aura",
"m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY",
"m_strParticleEffect": "particles/npc/neutrals/neutral_laser/neutral_laser_ground_linger.vpcf",
"m_modifierProvidedByAura": {
"_class": "modifier_neutral_dot_debuff",
"m_flDPS": 100,
"m_bIsHidden": true,
"m_flTickRate": 0.5,
"_my_subclass_name": "modifier_neutral_dot_debuff",
"m_strParticleEffect": "particles/abilities/inferno/inferno_flame_dash_tag_enemy.vpcf",
"m_sAmbientLoopingSound": "Neutral.Camp.Beam.Modifier.Lp",
"m_strParticleStatusEffect": "particles/status_fx/status_fx_inferno_flame_dash_debuff.vpcf"
},
"m_flModifierProvidedByAuraDuration": 1,
"m_bRemoveProvidedModifierOnAuraRemoval": false
} |
| m_flImpactEffectRadius | 60 |