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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_non_player_bonus_sacrifice/buff_modifier

modifier

class modifier_base · defined in upgrade_non_player_bonus_sacrifice (Cultist Sacrifice) at m_BuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_non_player_bonus_sacrifice/buff_modifier", new Dictionary<string, float> {
	["TechRadiusMultiplier"] = 12f,
	["TechRangeMultiplier"] = 12f,
	["BonusHealth"] = 50f,
	["BaseAttackDamagePercent"] = 10f,
});

Ability values

Read from Cultist Sacrifice's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
TechRadiusMultiplierRadius12
TechRangeMultiplierAbility Range12
BonusHealthBonus Health50
BaseAttackDamagePercentWeapon Damage10

VData

_class"modifier_base"
m_bIsHiddentrue
m_nAttributes"MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED | MODIFIER_ATTRIBUTE_PERMANENT"
_my_subclass_name"buff_modifier"

History

  1. 6723–6745changed
    • +m_sLocalizationNameupgrade_non_player_bonus_sacrifice
  2. 6722changed
    • ~m_bIsHiddentrue→false
    • +m_eHudDisplayLocationDISPLAY_HUD_NONE
    • +m_eModifierDisplayLocaitonMODIFIER_DISPLAY_BOTTOM_LEFT
  3. 6696–6701first dumped