upgrade_toxic_bullets/modifier_item_bleeding_bullets_damageovertime
modifierclass modifier_item_bleeding_bullets_damageovertime · defined in upgrade_toxic_bullets (Toxic Bullets) at m_AutoIntrinsicModifiers.1.m_BleedModifier
Deadworks (C#)
pawn.AddModifier("upgrade_toxic_bullets/modifier_item_bleeding_bullets_damageovertime", new Dictionary<string, float> {
["HealAmpReceivePenaltyPercent"] = -35f,
["HealAmpRegenPenaltyPercent"] = -35f,
});Ability values
Read from Toxic Bullets's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_item_bleeding_bullets_damageovertime" |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| m_sStartSound | "" |
| m_sExpiredSound | "Mods.Weapon.Bleeding.Bullets.Mod.End" |
| _my_subclass_name | "modifier_item_bleeding_bullets_damageovertime" |
| m_sLocalizationName | "modifier_item_burning_bullets_damageovertime" |
| m_strParticleEffect | "particles/weapon_fx/burning_bullets_tgt.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_sAmbientLoopingSound | "StatusEffects.Bleeding" |
| m_strSmallIconCssClass | "bleeding_dot" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
| m_nAmbientLoopingSoundRecipients | "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER" |
History
- 6723–6745changed
- +m_sLocalizationName
modifier_item_burning_bullets_damageovertime
- 6696–6722first dumped