Need help with plugins or servers?
Join our Discord
Hosting
Servers
Database
Blog
Docs
GitHub
Discord
Modding Database
Schema
Entities
ConVars
Events
Protobufs
Heroes
Abilities
Modifiers
VData
Map
Changes
Build
Latest (6745)
6745 · Oct 02 2026
6742 · Oct 02 2026
6738 · Oct 02 2026
6736 · Oct 02 2026
6731 · Oct 01 2026
6730 · Oct 01 2026
6728 · Oct 01 2026
6726 · Sep 30 2026
6723 · Sep 30 2026
6722 · Sep 29 2026
6701 · Sep 25 2026
6698 · Sep 17 2026
6696 · Sep 17 2026
Up to date with Steam ·
checked 23s ago
· Viewing build 6701 (Sep 25 2026), not the latest
/
Schema
/
client
/
CCitadelPreviewPlayerController
CCitadelPreviewPlayerController
class
Copy name
server:
CCitadelPreviewPlayerController
→
size 0xC40 (3136 bytes) · 0 own fields · last changed in
build 6722
CEntityInstance
›
C_BaseEntity
›
CBasePlayerController
›
CCitadelPlayerController
›
CCitadelPreviewPlayerController
Inherited (131)
Networked only
Copy as
C#
C++
Offset
CCitadelPreviewPlayerController
· 0 fields
Declares no fields of its own.
from
CCitadelPlayerController
· 30 fields
0x7F0
m_ePlayState
EPlayerPlayState
networked
C#
0x7F4
m_iGuidedBotMatchLastHits
int32
networked
C#
0x7F8
m_iGuidedBotMatchOrbsSecured
int32
networked
C#
0x7FC
m_iGuidedBotMatchOrbsDenied
int32
networked
C#
0x800
m_iGuidedBotMatchDamageToGuardians
int32
networked
C#
0x804
m_iGuidedBotMatchDamageToPlayers
int32
networked
C#
0x808
m_iGuidedBotMatchDamageTaken
int32
networked
C#
0x80C
m_iGuidedBotMatchNetWorth
int32
networked
C#
0x810
m_iGuidedBotMatchModsPurchased
int32
networked
C#
0x814
m_iGuidedBotMatchAbilityUpgrades
int32
networked
C#
0x818
m_flGuideBotMatchLastTaskNagVO
float32
networked
C#
0x81C
m_flGuideBotLastTimeTaskCompleted
float32
networked
C#
0x820
m_eGuidedBotMatchObjective
EGuidedBotMatchObjective
networked
C#
0x824
m_nCurrentRank
int32
networked
C#
0x828
m_nAssignedLane
int8
networked
C#
0x829
m_nOriginalLaneAssignment
int8
networked
C#
0x82A
m_bBotDisconnectTakeover
bool
networked
C#
0x82B
m_bInTeamChat
bool
networked
C#
0x82C
m_bInPartyChat
bool
networked
C#
0x82D
m_bLaneSwapLocked
bool
networked
C#
0x830
m_vecLaneSwapRequests
C_NetworkUtlVectorBase< CHandle<
C_BaseEntity
> >
networked
C#
0x848
m_vecLaneSwapRejects
C_NetworkUtlVectorBase< CHandle<
C_BaseEntity
> >
networked
C#
0x860
m_vecMutedPlayers
C_NetworkUtlVectorBase< int32 >
networked
C#
0x878
m_bCommsRestricted
bool
networked
C#
0x8AC
m_hHeroPawn
CHandle<
C_CitadelPlayerPawn
>
networked
C#
0x8F0
m_PlayerDataGlobal
PlayerDataGlobal_t
networked
C#
0xC30
m_nDeathReplayAvailable
int8
networked
C#
0xC31
m_unLobbyPlayerSlot
CitadelLobbyPlayerSlot_t
networked
C#
0xC32
m_bHasCheckedFriendName
bool
C#
0xC38
m_sFriendName
CUtlString
C#
from
CBasePlayerController
· 16 fields
0x5F8
m_CommandContext
C_CommandContext
C#
0x6B0
m_nInButtonsWhichAreToggles
uint64
C#
0x6B8
m_nTickBase
uint32
networked
C#
0x6BC
m_hPawn
CHandle<
C_BasePlayerPawn
>
networked
C#
0x6C0
m_bKnownTeamMismatch
bool
networked
C#
0x6C4
m_hPredictedPawn
CHandle<
C_BasePlayerPawn
>
C#
0x6C8
m_nSplitScreenSlot
CSplitScreenSlot
C#
0x6CC
m_hSplitOwner
CHandle<
CBasePlayerController
>
C#
0x6D0
m_hSplitScreenPlayers
CUtlVector< CHandle<
CBasePlayerController
> >
C#
0x6E8
m_bIsHLTV
bool
C#
0x6EC
m_iConnected
PlayerConnectedState
networked
C#
0x6F0
m_iszPlayerName
char[128]
networked
C#
0x778
m_steamID
uint64
networked
C#
0x780
m_bIsLocalPlayerController
bool
C#
0x781
m_bNoClipEnabled
bool
networked
C#
0x784
m_iDesiredFOV
uint32
networked
C#
from
C_BaseEntity
· 82 fields
0x30
m_CBodyComponent
CBodyComponent
*
networked
C#
0x38
m_NetworkTransmitComponent
CNetworkTransmitComponent
C#
0x328
m_nLastThinkTick
GameTick_t
C#
0x330
m_pGameSceneNode
CGameSceneNode
*
C#
0x338
m_pRenderComponent
CRenderComponent
*
C#
0x340
m_pCollision
CCollisionProperty
*
C#
0x348
m_pModifierProp
CModifierProperty
*
networked
C#
0x350
m_iMaxHealth
int32
networked
C#
0x354
m_iHealth
int32
networked
C#
0x358
m_flDamageAccumulator
float32
C#
0x35C
m_lifeState
uint8
networked
C#
0x35D
m_bTakesDamage
bool
networked
C#
0x360
m_nTakeDamageFlags
TakeDamageFlags_t
networked
C#
0x368
m_nPlatformType
EntityPlatformTypes_t
networked
C#
0x369
m_ubInterpolationFrame
uint8
networked
C#
0x36C
m_hSceneObjectController
CHandle<
C_BaseEntity
>
C#
0x370
m_nNoInterpolationTick
int32
C#
0x374
m_nVisibilityNoInterpolationTick
int32
C#
0x378
m_flProxyRandomValue
float32
C#
0x37C
m_iEFlags
int32
C#
0x380
m_nWaterType
uint8
C#
0x381
m_bInterpolateEvenWithNoModel
bool
C#
0x382
m_bPredictionEligible
bool
C#
0x383
m_bApplyLayerMatchIDToModel
bool
C#
0x384
m_tokLayerMatchID
CUtlStringToken
C#
0x388
m_nSubclassID
CUtlStringToken
networked
C#
0x398
m_nSimulationTick
int32
C#
0x39C
m_iCurrentThinkContext
int32
C#
0x3A0
m_aThinkFunctions
CUtlVector<
thinkfunc_t
>
C#
0x3B8
m_bDisabledContextThinks
bool
C#
0x3BC
m_flAnimTime
float32
networked
C#
0x3C0
m_flSimulationTime
float32
networked
C#
0x3C4
m_nSceneObjectOverrideFlags
uint8
C#
0x3C5
m_bHasSuccessfullyInterpolated
bool
C#
0x3C6
m_bHasAddedVarsToInterpolation
bool
C#
0x3C7
m_bRenderEvenWhenNotSuccessfullyInterpolated
bool
C#
0x3C8
m_nInterpolationLatchDirtyFlags
int32[2]
C#
0x3D0
m_ListEntry
uint16[11]
C#
0x3E8
m_flCreateTime
GameTime_t
networked
C#
0x3EC
m_flSpeed
float32
networked
C#
0x3F0
m_EntClientFlags
uint16
C#
0x3F2
m_bClientSideRagdoll
bool
networked
C#
0x3F3
m_iTeamNum
uint8
networked
C#
0x3F4
m_spawnflags
uint32
networked
C#
0x3F8
m_nNextThinkTick
GameTick_t
networked
C#
0x400
m_fFlags
uint32
networked
C#
0x404
m_vecAbsVelocity
Vector
C#
0x410
m_vecServerVelocity
CNetworkVelocityVector
networked
C#
0x438
m_vecVelocity
CNetworkVelocityVector
C#
0x518
m_hEffectEntity
CHandle<
C_BaseEntity
>
networked
C#
0x51C
m_hOwnerEntity
CHandle<
C_BaseEntity
>
networked
C#
0x520
m_MoveCollide
MoveCollide_t
networked
C#
0x521
m_MoveType
MoveType_t
networked
C#
0x522
m_nActualMoveType
MoveType_t
C#
0x524
m_flWaterLevel
float32
networked
C#
0x528
m_fEffects
uint32
networked
C#
0x52C
m_hGroundEntity
CHandle<
C_BaseEntity
>
networked
C#
0x530
m_nGroundBodyIndex
int32
networked
C#
0x534
m_flFriction
float32
networked
C#
0x538
m_flElasticity
float32
networked
C#
0x53C
m_flGravityScale
float32
networked
C#
0x540
m_flTimeScale
float32
networked
C#
0x544
m_bAnimatedEveryTick
bool
networked
C#
0x545
m_bGravityDisabled
bool
networked
C#
0x548
m_flNavIgnoreUntilTime
GameTime_t
networked
C#
0x54C
m_hThink
uint16
C#
0x558
m_fBBoxVisFlags
uint8
C#
0x55C
m_flActualGravityScale
float32
C#
0x560
m_bGravityActuallyDisabled
bool
C#
0x561
m_bPredictable
bool
C#
0x562
m_bRenderWithViewModels
bool
C#
0x564
m_nFirstPredictableCommand
int32
C#
0x568
m_nLastPredictableCommand
int32
C#
0x56C
m_hOldMoveParent
CHandle<
C_BaseEntity
>
C#
0x570
m_Particles
CParticleProperty
C#
0x5A0
m_vecAngVelocity
QAngle
C#
0x5AC
m_DataChangeEventRef
int32
C#
0x5B0
m_dependencies
CUtlVector< CEntityHandle >
C#
0x5C8
m_nCreationTick
int32
C#
0x5D9
m_bAnimTimeChanged
bool
C#
0x5DA
m_bSimulationTimeChanged
bool
C#
0x5E8
m_sUniqueHammerID
CUtlString
C#
from
CEntityInstance
· 3 fields
0x8
m_iszPrivateVScripts
CUtlSymbolLarge
C#
0x10
m_pEntity
CEntityIdentity
*
networked
C#
0x28
m_CScriptComponent
CScriptComponent
*
C#
History
6722–6745
changed
size 0xC40 → 0xC60
6696–6701
first dumped