size 0x1AB0 (6832 bytes) · 10 own fields · last changed in build 6722
6 metadata entries
- MNetworkVarNames
- "EHANDLE m_hTarget"
- MNetworkVarNames
- "Vector m_vRiposteStartPosition"
- MNetworkVarNames
- "Vector m_vDashDirection"
- MNetworkVarNames
- "GameTime_t m_flStateStartTime"
- MNetworkVarNames
- "uint8 m_nCurrentRiposteState"
- MNetworkVarNames
- "GameTime_t m_flSuccessfulRiposteTime"
History
- 6722–6745changed
- size 0x1AB0 → 0x2560
m_hTarget offset 0x11D8 → 0x16D8, no longer networkedm_vRiposteStartPosition offset 0x11DC → 0x16DC, type Vector → VectorWS, no longer networkedm_vDashDirection offset 0x11E8 → 0x16E8, no longer networkedm_flStateStartTime offset 0x11F4 → 0x16F4, no longer networkedm_nCurrentRiposteState offset 0x11F8 → 0x16F8, no longer networkedm_flSuccessfulRiposteTime offset 0x11FC → 0x16FC, no longer networkedm_vecHitEnemies offset 0x1A80 → 0x22B0m_vecLastPosition offset 0x1A98 → 0x22C8, type Vector → VectorWSm_flStuckTime offset 0x1AA4 → 0x22D4m_nParriedFXIndex offset 0x1AA8 → 0x22D8
- 6696–6701first dumped