m_bBeamActive (0xE6D) on moved +0x58m_bBeamActive offset 0xF34 → 0xE6D, no longer networkedm_vEyeBeamTarget offset 0xF38 → 0xE70, no longer networkedm_nPlayerTeamEvent offset 0x18E8 → 0x1820m_vecWeakPoints offset 0x1978 → 0x18B0, no longer networkedm_bMinion offset 0x19E0 → 0x1918, no longer networkedm_hLookTarget offset 0x19E4 → 0x191C, no longer networkedm_CCitadelAbilityComponent offset 0x19E8 → 0x1920, no longer networked