m_flTouchDelta (0xF10) on moved +0x60m_flTouchDelta offset 0xE20 → 0xF10m_fDeathTime offset 0xE24 → 0xF14m_vecDamagePosition offset 0xE28 → 0xF18, type Vector → VectorWSm_vecDamageDirection offset 0xE34 → 0xF24m_nDamageType offset 0xE40 → 0xF30