m_bAnimateCloth (0xE88) on moved +0x8m_bAnimateCloth offset 0xEEB → 0xE88m_strGraphBaseState offset 0x10D0 → 0xE90m_sceneName offset 0x10D8 → 0xE98m_bClothGroundCollision bool at 0xE89m_bSuppressIntroEffectsm_bIsAlternateLoadoutm_bSpawnBackgroundModelsm_bDeferredPortraitm_bShowParticleAssetModifiersm_bIgnorePortraitInfom_BodyGroupm_flStartingAnimationCyclem_flRareLoadoutAnimChancem_environmentm_nStartupBehaviorm_cameraNamem_nPortraitParticlem_nAmbientParticlem_heroIDm_nThinksUntilPresent