size 0x7D0 (2000 bytes) · 24 own fields · last changed in build 6722 · Deadworks wraps it as CBasePlayerController · 18 fields have Deadworks members
17 metadata entries
- MNetworkIncludeByName
- "m_pEntity"
- MNetworkIncludeByName
- "m_flSimulationTime"
- MNetworkIncludeByName
- "m_flCreateTime"
- MNetworkIncludeByName
- "m_iTeamNum"
- MNetworkIncludeByName
- "m_nNextThinkTick"
- MNetworkIncludeByName
- "m_fFlags"
- MNetworkUserGroupProxy
- "CBasePlayerController"
- MNetworkUserGroupProxy
- "CBasePlayerController"
- MNetworkIncludeByUserGroup
- "LocalPlayerExclusive"
- MNetworkVarNames
- "uint32 m_nTickBase"
- MNetworkVarNames
- "CHandle< CBasePlayerPawn> m_hPawn"
- MNetworkVarNames
- "bool m_bKnownTeamMismatch"
- MNetworkVarNames
- "PlayerConnectedState m_iConnected"
- MNetworkVarNames
- "char m_iszPlayerName"
- MNetworkVarNames
- "uint64 m_steamID"
- MNetworkVarNames
- "bool m_bNoClipEnabled"
- MNetworkVarNames
- "uint32 m_iDesiredFOV"
History
- 6722–6745changed
- size 0x7D0 → 0x7E8
m_nInButtonsWhichAreToggles offset 0x4A8 → 0x4B8m_nTickBase offset 0x4B0 → 0x4C0, no longer networkedm_hPawn offset 0x4D8 → 0x4E8, no longer networkedm_bKnownTeamMismatch offset 0x4DC → 0x4EC, no longer networkedm_nSplitScreenSlot offset 0x4E0 → 0x4F4m_hSplitOwner offset 0x4E4 → 0x4F8m_hSplitScreenPlayers offset 0x4E8 → 0x500m_bIsHLTV offset 0x500 → 0x518m_iConnected offset 0x504 → 0x51C, no longer networkedm_iszPlayerName offset 0x508 → 0x524, no longer networkedm_szNetworkIDString offset 0x588 → 0x5A8m_fLerpTime offset 0x590 → 0x5B0m_bLagCompensation offset 0x594 → 0x5B4m_bPredict offset 0x595 → 0x5B5m_bIsLowViolence offset 0x59C → 0x5BCm_bGamePaused offset 0x59D → 0x5BDm_iIgnoreGlobalChat offset 0x6E8 → 0x708m_flLastPlayerTalkTime offset 0x6EC → 0x70Cm_flLastEntitySteadyState offset 0x6F0 → 0x710m_nAvailableEntitySteadyState offset 0x6F4 → 0x714m_bHasAnySteadyStateEnts offset 0x6F8 → 0x718m_steamID offset 0x708 → 0x728, no longer networkedm_bNoClipEnabled offset 0x710 → 0x730, no longer networkedm_iDesiredFOV offset 0x714 → 0x734, no longer networked- +
m_iMostConnected PlayerConnectedState at 0x520
- 6696–6701first dumped