m_CCitadelMinimapComponent (0xC00) on moved +0x50m_CCitadelMinimapComponent offset 0xC08 → 0xC00, no longer networkedm_eLootType offset 0xC28 → 0xC20, no longer networkedm_nCurrencyValue offset 0xC2C → 0xC24, no longer networkedm_iszModelName offset 0xC30 → 0xC28, no longer networkedm_flModelScale offset 0xC38 → 0xC30, no longer networkedm_hTargetPlayer offset 0xC3C → 0xC34, no longer networkedm_flFallRate offset 0xC40 → 0xC38, no longer networkedm_eObjectivePosition offset 0xC44 → 0xC3Cm_bRequireGroundForPickup offset 0xC48 → 0xC40m_bOnGround offset 0xC49 → 0xC41m_nKillingTeamNumber offset 0xC4C → 0xC44m_vHomePosition offset 0xC50 → 0xC48, type Vector → VectorWSm_vDropPosition offset 0xC5C → 0xC54, type Vector → VectorWSm_tFirstPickupTime offset 0xC68 → 0xC60m_bPlaySpawnMusic bool at 0xC64