m_MotionEnabled (0xC30) on moved +0x50m_bDroppedByPlayer offset 0xCF1 → 0xCF0m_bTouchedByPlayer offset 0xCF2 → 0xCF1m_bFirstCollisionAfterLaunch offset 0xCF3 → 0xCF2m_bHasBeenAwakened offset 0xCF4 → 0xCF3m_bIsOverrideProp offset 0xCF5 → 0xCF4m_bAcceptDamageFromHeldObjects offset 0xD1F → 0xD1Em_bEnableUseOutput offset 0xD20 → 0xD1Fm_CrateType offset 0xD24 → 0xD20m_bAwake no longer networkedm_bThrownByPlayerm_bAllowObstacleConvexHullMerging