m_bIgnoreInput offset 0x8E0 → 0x9D8, no longer networkedm_bLit offset 0x8E1 → 0x9D9, no longer networkedm_bFollowPlayerAcrossTeleport offset 0x8E2 → 0x9DA, no longer networkedm_flWidth offset 0x8E4 → 0x9DC, no longer networkedm_flHeight offset 0x8E8 → 0x9E0, no longer networkedm_flDPI offset 0x8EC → 0x9E4, no longer networkedm_flInteractDistance offset 0x8F0 → 0x9EC, no longer networkedm_flDepthOffset offset 0x8F4 → 0x9F0, no longer networkedm_unOwnerContext offset 0x8F8 → 0x9F4, no longer networkedm_unHorizontalAlign offset 0x8FC → 0x9F8, no longer networkedm_unVerticalAlign offset 0x900 → 0x9FC, no longer networkedm_unOrientation offset 0x904 → 0xA00, no longer networkedm_bAllowInteractionFromAllSceneWorlds offset 0x908 → 0xA04, no longer networkedm_vecCSSClasses offset 0x910 → 0xA08, no longer networkedm_bOpaque offset 0x928 → 0xA20, no longer networkedm_bNoDepth offset 0x929 → 0xA21, no longer networkedm_bVisibleWhenParentNoDraw offset 0x92A → 0xA22, no longer networkedm_bRenderBackface offset 0x92B → 0xA23, no longer networkedm_bUseOffScreenIndicator offset 0x92C → 0xA24, no longer networkedm_bExcludeFromSaveGames offset 0x92D → 0xA25, no longer networkedm_bGrabbable offset 0x92E → 0xA26, no longer networkedm_bOnlyRenderToTexture offset 0x92F → 0xA27, no longer networkedm_bDisableMipGen offset 0x930 → 0xA28, no longer networkedm_nExplicitImageLayout offset 0x934 → 0xA2C, no longer networkedm_flWindowUIScale float32 at 0x9E8m_bIgnoreParentOrientation bool at 0xA30