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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_bookworm_dragonfire

Bookwyrmability_bookworm_dragonfireOpen the ability page

61 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_bookworm_dragonfire = {
_class = "ability_bookworm_dragonfire"
bDebug = false
_editor = {
folder_name = "Hero Bookworm"
}
_multibase = [
]
m_flGravity = -40
m_iMaxLevel = 1
flPitchOffset = 45
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Bookworm.Conjure.Dragon.Cast"
m_bStartTrained = false
m_flClimbHeight = 24
m_flTraceRadius = 2.3
flDamperConstant = 9
flSpringConstant = 40
m_ImpactParticle = "particles/abilities/bookworm/bookworm_dragonfire_impact.vpcf"
m_mapWeaponInfos =
m_projectileInfo =
m_ProjectileModel = "models/heroes_wip/bookworm/bookworm_dragon_fullbody.vmdl"
m_flFloatDownRate = 10
m_strAbilityImage = "file://{images}/hud/abilities/bookworm/bookworm_dragon.psd"
m_strExpiredSound = "Bookworm.Conjure.Dragon.Expire"
m_flStepDownHeight = 0
flIdealSpringLength = 140
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
flForwardTraceRadius = 45
m_DragonCastParticle = "particles/abilities/bookworm/bookworm_dragonfire_cast.vpcf"
m_GroundAuraModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_flQAngleSmoothRate = 3
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
flSpawnVerticalOffset = 0
m_DragonSpawnParticle = "particles/abilities/bookworm/bookworm_dragonfire_spawn.vpcf"
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "throw"
flForwardTraceDistance = 100
flForwardVelocityCurve =
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
flVelocityImpactOnAngle = 0.002
m_AbilityTooltipDetails =
m_flDistanceAboveGround = 0
m_flFloorRaycastForward = 30
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_flFloorRaycastDistance = 120
m_strHitConfirmationSound = "Bookworm.Conjure.Dragon.Burn.Start"
m_bShouldReflectAgainstWall = true
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_strAG2CastCompletedAction = "throw_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
flDotToChangeForwardDirectionBasedOnImpactNormal = 0.5
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1000
      		m_flBulletRadius = 2.5
      		m_flBulletLifetime = 0
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flVerticalAimBias = 20
      		m_flBulletGravityScale = 1
      		m_strBulletImpactSound = "Bookworm.Conjure.Dragon.Impact"
      		m_flBulletRadiusVsWorld = 2.5
      		m_strBulletLoopingSound = "Bookworm.Conjure.Dragon.Proj.Lp"
      		m_flBulletSpeedRandomFactor = 0
      		m_szBulletTravelTracerParticle = "particles/abilities/bookworm/bookworm_dragonfire_projectile.vpcf"
      		m_bAlwaysTraceWorldRadiusAgainstWorld = true
      		m_flBulletInheritShooterVelocityScale = 0
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 13 keys }
      {
      	m_flBulletSpeed = 1000
      	m_flBulletRadius = 2.5
      	m_flBulletLifetime = 0
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flVerticalAimBias = 20
      	m_flBulletGravityScale = 1
      	m_strBulletImpactSound = "Bookworm.Conjure.Dragon.Impact"
      	m_flBulletRadiusVsWorld = 2.5
      	m_strBulletLoopingSound = "Bookworm.Conjure.Dragon.Proj.Lp"
      	m_flBulletSpeedRandomFactor = 0
      	m_szBulletTravelTracerParticle = "particles/abilities/bookworm/bookworm_dragonfire_projectile.vpcf"
      	m_bAlwaysTraceWorldRadiusAgainstWorld = true
      	m_flBulletInheritShooterVelocityScale = 0
      }
  2. 6696–6701first dumped