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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6723 (Sep 30 2026), not the latest

ability_doorman_hotel

Hotel Guestability_doorman_hotelOpen the ability page

62 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_doorman_hotel = {
_class = "ability_doorman_hotel"
_editor = {
folder_name = "Hero Doorman"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_doorman.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
m_bReverseProgress = false
}
]
}
m_iMaxLevel = 1
m_TrackEnemy = {
_class = "modifier_base"
m_bIsHidden = true
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
_my_subclass_name = "track_enemy"
}
m_strCSSClass = "detentionRounds"
m_CastParticle = "particles/abilities/doorman/doorman_hotel_cast.vpcf"
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = ""
m_HotelModifier = {
_class = "modifier_doorman_hotel_victim"
m_bIsHidden = true
m_nAttributes = "MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
m_sStartSound = ""
m_sExpiredSound = ""
_my_subclass_name = "hotel"
m_nEnabledStateMask = "MODIFIER_STATE_INVALID_TELEPORT_TARGET | MODIFIER_STATE_IGNORE_OUT_OF_PLAY_AREA_CHECK"
m_bDurationReducible = false
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound = "Doorman.Hotel.Victim.Lp"
m_strSmallIconCssClass = "ability_doorman_hotel"
}
m_bStartTrained = false
m_DamageModifier = {
_class = "modifier_base"
m_nAttributes = "MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
_my_subclass_name = "damage_timer"
m_bDurationReducible = false
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
}
m_FreezeModifier = {
_class = "modifier_doorman_hotel_transition_freeze"
m_bIsHidden = true
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
m_sStartSound = ""
_my_subclass_name = "freeze"
m_bDurationReducible = false
}
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_doorman.vcss"
m_NoDrawModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
_my_subclass_name = "nodraw"
m_nEnabledStateMask = "MODIFIER_STATE_OUT_OF_GAME | MODIFIER_STATE_IGNORED_BY_NPC_TARGETING | MODIFIER_STATE_UNIT_STATUS_HIDDEN | MODIFIER_STATE_DO_NOT_DRAW_MODEL"
m_bDurationReducible = false
m_vecScriptEventHandlers = []
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_previewParticle = "particles/abilities/doorman/doorman_hotel_cast_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/doorman/doorman_elevator.psd"
m_ImposterModifier =
m_TimeslowModifier = {
_class = "modifier_doorman_diminishing_timestop"
m_bIsHidden = true
_my_subclass_name = "doorman_exit_timeslow"
}
m_strAG2SourceName = "doorman_ability_hotel_guest"
m_strSelectedSound = "Doorman.Hotel.Select"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = ""
m_TeleportFXModifier = {
_class = "modifier_doorman_hotel_teleport_fx"
m_HitSound = "Doorman.Hotel.Cast"
m_bIsHidden = true
m_LoopSounds = {
CITADEL_AUDIO_LOOP_LOOP_SOUND = ""
}
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"
m_sStartSound = "Doorman.Hotel.Victim.Start"
m_sExpiredSound = "Doorman.Hotel.Key.Expire"
_my_subclass_name = "teleport_fx"
m_strKeyLoopSound = "Doorman.Hotel.Key.Lp"
m_strKeyLoopStartSound = "Doorman.Hotel.Key.Start"
}
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Doorman.Hotel.Deselect"
m_vecAbilityUpgrades =
m_PreTeleportModifier =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "ability_hotel_guest_cast"
m_strChannelLoopSound = ""
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_ChannelStartParticle = "particles/abilities/doorman/doorman_hotel_channel_start.vpcf"
m_flDoormanAirSpeedMax = 130
m_flTargetingConeAngle = 90
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Doorman.Hotel.Select.Lp"
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction = "ability_hotel_guest_channel"
m_strLateHitConfirmSound = "Doorman.Hotel.Late.Checkout.Hit"
m_flDoormanGroundSpeedMax = 30
m_flPostSourceTeleportHold = 0.6
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction = "ability_hotel_guest_cast_completed"
m_cameraSequenceChannelStart =
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_strPreviewParticleEffectConfig = "preview"
m_UnstoppableWhileChannelingModifier =
m_bEndChannelStartSequenceOnChannelComplete = false
}

History

  1. 6722–6745changed
    • −m_TrackEnemy.m_nEnabledStateMaskMODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_UnstoppableWhileChannelingModifier.m_ShieldParticleparticles/abilities/abrams/abrams_leap_immunity_buff.vpcf→particles/abilities/doorman/doorman_hotel_unstoppable_buff.vpcf
    • ~m_UnstoppableWhileChannelingModifier.m_PlayerShieldParticleparticles/abilities/abrams/abrams_leap_immunity_buff.vpcf→particles/abilities/doorman/doorman_hotel_unstoppable_buff.vpcf
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped