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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_magician_animalcurse

Rabbit Hexability_magician_animalcurseOpen the ability page

43 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_magician_animalcurse = {
_class = "ability_magician_animalcurse"
_editor = {
folder_name = "Hero Magician"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Signature"
m_CurseModifier =
m_bStartTrained = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 1200
m_particle = "particles/abilities/magician/magician_hex_projectile.vpcf"
m_LoopingSound = "Magician.AnimalCurse.Proj_Lp"
m_bHideWarningParticle = true
}
m_previewParticle = "particles/abilities/magician/magician_hex_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/magician/magician_animalcurse.psd"
m_strSelectedSound = "Magician.AnimalCurse.Select"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Magician.AnimalCurse.Cast"
m_AirDampingModifier = {
_class = "modifier_airdamp"
m_bIsHidden = true
_my_subclass_name = "airdamp_animalcurse"
}
m_TargetWarningSound = ""
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Magician.AnimalCurse.Deselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_ProjectileHitConfirm = "Magician.AnimalCurse.Cast.Impact"
m_flTargetingConeAngle = 30
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Magician.AnimalCurse.Select_Lp"
m_AbilityTooltipDetails =
m_TargetWarningParticle = "particles/abilities/magician/magician_hex_curse.vpcf"
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericCast"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_ProjectileExplodeParticle = "particles/abilities/magician/magician_hex_aoe.vpcf"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/magician_animal_curse.webm
  2. 6696–6701first dumped