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Up to date with Steam · checked 17s ago· Viewing build 6723 (Sep 30 2026), not the latest

ability_magician_copyult

Audience Participationability_magician_copyultOpen the ability page

45 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_magician_copyult = {
_class = "ability_magician_copyult"
_editor = {
folder_name = "Hero Magician"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Magician.CopyUlt.Cast"
m_bStartTrained = false
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_magician.vcss"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 1200
m_particle = "particles/abilities/magician/magician_hex_projectile.vpcf"
m_bHideWarningParticle = true
}
m_previewParticle = "particles/abilities/magician/magician_ultimate_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/magician/magician_copyult.psd"
m_strSelectedSound = "Magician.CopyUlt.Select"
m_UltActiveModifier = {
_class = "modifier_citadel_copyult"
m_bIsHidden = true
m_sStartSound = "Magician.CopyUlt.Copied.Activate"
_my_subclass_name = "copyult_modifier"
m_strParticleEffect = "particles/abilities/magician/magician_ultimate_copied_active.vpcf"
}
m_UltCopiedModifier = {
_class = "modifier_citadel_copyultpending"
m_sExpiredSound = "Magician.CopyUlt.Copied.Expire"
_my_subclass_name = "ultcopied"
m_strHudMessageText = ""
m_strParticleEffect = "particles/abilities/magician/magician_ultimate_buff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_sAmbientLoopingSound = "Magician.CopyUlt.Copied_Lp"
}
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_CopyTetherParticle = "particles/abilities/magician/magician_ultimate_tether.vpcf"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Magician.CopyUlt.Deselect"
m_vecAbilityUpgrades = [
0{
m_vecPropertyUpgrades = []
}
1{
m_vecPropertyUpgrades = []
}
2{
m_vecPropertyUpgrades = []
}
]
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flTargetingConeAngle = 15
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "85"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
CopiedUltWindow = { // Copy Duration
m_strValue = "12"
m_strCSSClass = "time"
m_subclassScaleFunction = {
_class = "scale_function_tech_duration"
_my_subclass_name = "copy_duration_sf"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0.15"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "20m"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
CopyInternalCooldown = {
m_strValue = "0.5"
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
CopyCooldownPercentage = { // Copied Cooldown
m_strValue = "40"
m_strCSSClass = "cooldown"
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "-1.0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Magician.CopyUlt.Select_Lp"
m_AbilityTooltipDetails = {
m_vecAbilityInfoSections = [
0{
m_strLocString = "#ability_magician_copyult_desc" // <span class="highlight">Copy the Ultimate</span> of an enemy hero for a limited time. Reactivating the ability will use the <span class="highlight">Copied Ultimate</span> instead.<br><br><span class="diminish">Copies will inherit this ability's upgrade points.<br>Audience Participation will also copy the cooldown.
m_vecBasicProperties = []
m_vecAbilityPropertiesBlock = [
0{
m_vecAbilityProperties = [
0{
m_strImportantProperty = "CopiedUltWindow"
}
1{
m_strImportantProperty = "CopyCooldownPercentage"
}
]
}
]
m_strAbilityPropertyUpgradeRequired = ""
}
]
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericCast"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strHitConfirmationSound = "Magician.CopyUlt.Hit"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_InformTargetUltCopiedModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "copyult_informtargetultcopied"
m_strHudMessageText = "#ability_magician_inform_target_ultcopied" // Ultimate Copied...!
}
m_CopiedUltSpawnedEntityModifier = {
_class = "modifier_citadel_copiedult_spawnedentity"
m_bIsHidden = true
_my_subclass_name = "copiedult_spawnedentity"
m_nEnabledStateMask = "MODIFIER_STATE_MATERIAL_OVERRIDE"
}
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/magician_copy_ult.webm
  2. 6696–6701first dumped