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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6738 (Oct 02 2026), not the latest

ability_nano_catform_pounce

ability_nano_catform_pounceOpen the ability page

17 keys · inherits from inherent_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_nano_catform_pounce = {
_class = "ability_nano_catform_pounce"
_editor = {
folder_name = "Base"
}
_multibase = [
]
m_iMaxLevel = 1
m_eAbilityType = "EAbilityType_Innate"
m_flAttackTime = 0
m_bStartTrained = true
m_AttackParticle = "particles/abilities/melee_quick.vpcf"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_flMinAttackTime = 0
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_MovementSpeedCurve = {
m_spline = [
0{
x = 0.0001
y = 235.054535
m_flSlopeIncoming = 737.013428
m_flSlopeOutgoing = 737.013428
}
1{
x = 0.223903
y = 400
m_flSlopeIncoming = 376.096222
m_flSlopeOutgoing = 376.096222
}
2{
x = 0.438672
y = 400
m_flSlopeIncoming = -730.942322
m_flSlopeOutgoing = -730.942322
}
3{
x = 0.5
y = 198.188675
m_flSlopeIncoming = -3290.714111
m_flSlopeOutgoing = -3290.714111
}
]
m_tangents = [
0{
m_nIncomingTangent = "CURVE_TANGENT_SPLINE"
m_nOutgoingTangent = "CURVE_TANGENT_SPLINE"
}
1{
m_nIncomingTangent = "CURVE_TANGENT_SPLINE"
m_nOutgoingTangent = "CURVE_TANGENT_SPLINE"
}
2{
m_nIncomingTangent = "CURVE_TANGENT_SPLINE"
m_nOutgoingTangent = "CURVE_TANGENT_SPLINE"
}
3{
m_nIncomingTangent = "CURVE_TANGENT_SPLINE"
m_nOutgoingTangent = "CURVE_TANGENT_SPLINE"
}
]
m_vDomainMaxs = [
00.5
1400
]
m_vDomainMins = [
00
10
]
}
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "0.85"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = ""
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "0"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "-1.0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_strCatFormMeleeSwing = "Calico.Ava.Melee"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped