Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_ratking_ratarmor

Royal Pestmentsability_ratking_ratarmorOpen the ability page

33 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_ratking_ratarmor = {
_class = "ability_ratking_ratarmor"
_editor = {
folder_name = "Hero RatKing"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = []
}
m_iMaxLevel = 1
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Ratking.Guards.Cast"
m_bStartTrained = false
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_ratking.vcss"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
m_mapImpactEffects = {
default = {}
}
}
}
m_strAbilityImage = "file://{images}/hud/abilities/ratking/ratking_shield.psd"
m_RatArmorModifier =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_strAG2CastingAction = "guard_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction = "guard_channeling"
m_strAG2CastCompletedAction = "guard_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6736–6745added