What it inherits is already merged in: this is the entry as the game compiled it.
ability_trapper_webwall = {
_class = "ability_trapper_webwall"
_editor = {
folder_name = "Hero Trapper"
}
_multibase = [
]
m_iMaxLevel = 1
m_strCSSClass = ""
m_eAbilityType = "EAbilityType_Signature"
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_webwall_debuff"
_my_subclass_name = "modifier_webwall_debuff"
m_strParticleEffect = ""
m_eDrawOverheadStatus = "OVERHEAD_DRAW_FOR_EVERYONE"
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
m_strSmallIconCssClass = "trapper_web"
m_strParticleStatusEffect = "particles/abilities/warden/warden_crowd_control_debuff.vpcf"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"SlowPercent"
]
}
m_deploymentInfo = {
m_bPlaceFlat = true
m_bGroundCheck = false
m_previewParticle = "particles/abilities/trapper/trapper_webwall_preview.vpcf"
m_bRequiresUpNormal = false
m_flGroundCheckHeightOffset = 200
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 5
m_particle = ""
m_flUpSpeed = 0
m_nBehaviors = "PBF_DisableTouchOnHit | PBF_DetonateOnLifetimeExpire"
m_customModel = ""
m_LoopingSound = "Trapper.A2.Ambient.Lp"
m_flGravityScale = 0
m_flTriggerRadius = 100
m_eProjectileShape = "Sphere"
m_bHideWarningParticle = true
}
m_SilenceModifier = {
_class = "modifier_citadel_silenced"
m_bIsHidden = true
_my_subclass_name = "webwall_silence"
}
m_WebWallParticle = "particles/abilities/trapper/trapper_webwall.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/trapper/trapper_web_wall.psd"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Trapper.A2.Cast"
m_strWebWallCreated = "Trapper.A2.Impact"
m_WebWallHitParticle = "particles/abilities/trapper/trapper_webwall_hit.vpcf"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strWebWallDestroyed = "Trapper.A2.Detonate"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_mapDependentAbilities = {}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_WebWallDestroyedParticle = "particles/abilities/trapper/trapper_webwall_destroyed.vpcf"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}
History
- 6722–6745changed
- ~m_mapAbilityProperties.SlowPercent.m_strValueMove Speed
66→80+21.2% - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 10000 } } - +m_sCustomStackLabel
#CurrentBonus_label - −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[3].m_bRequiresAbilityUpgrade
true - −m_WeaponInfo
{ 1 key }
{ m_flBulletSpeed = 10000 }
- ~m_mapAbilityProperties.SlowPercent.m_strValueMove Speed
- 6696–6701first dumped
