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Modding Database

Up to date with Steam · checked 25s ago· Viewing build 6736 (Oct 02 2026), not the latest

ability_werewolf_netshot

Entangling Bolaability_werewolf_netshotOpen the ability page

40 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_werewolf_netshot = {
_class = "ability_werewolf_netshot"
_editor = {
folder_name = "Hero Werewolf"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_RootModifier = {
_class = "modifier_citadel_root"
m_bIsHidden = true
m_sStartSound = "Orion.ImmobilizeTrap.Explode"
_my_subclass_name = "root"
m_strParticleEffect = "particles/abilities/priest/priest_snaptrap_root.vpcf"
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Werewolf.Netshot.Cast"
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_werewolf_bola"
m_bIsHidden = false
m_sExpiredSound = "Werewolf.Netshot.Debuff.Expire"
_my_subclass_name = "debuff"
m_nEnabledStateMask = "MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SPRINT_DISABLED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SLOWED | MODIFIER_STATE_STAMINA_REGEN_PAUSED | MODIFIER_STATE_PULLDOWN_TO_GROUND"
m_strParticleEffect = "particles/abilities/werewolf/werewolf_bolo_debuff.vpcf"
m_sAmbientLoopingSound = "Werewolf.Netshot.Debuff.Lp"
m_strSmallIconCssClass = "slowed"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"SlowPercent"
]
}
m_mapWeaponInfos =
m_strAbilityImage = "file://{images}/hud/abilities/werewolf/werewolf_bola.psd"
m_strChannelSound = ""
m_strAG2SourceName = "werewolf_ability_entangling_bola"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Werewolf.Netshot.Cast.Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_strHitConfirmSound = "Werewolf.Netshot.Hit"
m_vecAbilityUpgrades =
m_BonusDebuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "bonusdebuff"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"OutgoingDamagePercent"
]
}
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "ability_entangling_bola_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_mapCastEventParticles = {
CAST_COMPLETED = "particles/abilities/werewolf/werewolf_bola_cast.vpcf"
}
m_mapDependentAbilities = {
ability_werewolf_cripplingslash = {
m_eFlags = "LinkImbues | LinkUpgrades | DisplayAsSubAbility"
}
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "ability_entangling_bola_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 3000
      		m_flBulletRadius = 38
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flBulletGravityScale = 0.2
      		m_strBulletImpactSound = "Werewolf.Netshot.Impact"
      		m_flBulletRadiusVsWorld = 1
      		m_strBulletLoopingSound = "Werewolf.Netshot.Projectile.Lp"
      		m_szBulletTravelTracerParticle = "particles/abilities/werewolf/werewolf_bolo_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 8 keys }
      {
      	m_flBulletSpeed = 3000
      	m_flBulletRadius = 38
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flBulletGravityScale = 0.2
      	m_strBulletImpactSound = "Werewolf.Netshot.Impact"
      	m_flBulletRadiusVsWorld = 1
      	m_strBulletLoopingSound = "Werewolf.Netshot.Projectile.Lp"
      	m_szBulletTravelTracerParticle = "particles/abilities/werewolf/werewolf_bolo_projectile.vpcf"
      }
  2. 6696–6701first dumped