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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6736 (Oct 02 2026), not the latest

citadel_ability_projectmind

Project Mindcitadel_ability_projectmindOpen the ability page

38 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_projectmind = {
_class = "citadel_ability_projectmind"
_editor = {
folder_name = "Hero Wraith"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_empty.vxml"
m_strContext = "cast"
}
]
}
m_iMaxLevel = 1
m_iUpdateTime = 1692734621
m_eAbilityType = "EAbilityType_Signature"
m_bStartTrained = false
m_deploymentInfo = {
m_bPointTrace = true
m_bCheckPlayerFit = true
m_previewParticle = "particles/abilities/wraith/wraith_project_mind_deploy.vpcf"
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/wraith_teleport.psd"
m_strAG2SourceName = "wraith_ability_project_mind"
m_strSelectedSound = "Wraith.ProjectMind.Select"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Wraith.ProjectMind.Deselect"
m_vecAbilityUpgrades = [
0{
m_vecPropertyUpgrades = [
0{
m_strBonus = "15m"
m_strPropertyName = "AbilityCastRange"
}
]
}
1{
m_vecPropertyUpgrades = [
0{
m_strBonus = "300"
m_strPropertyName = "CombatBarrier"
}
1{
m_strBonus = "5"
m_strPropertyName = "BarrierDuration"
}
2{
m_strBonus = 1.7
m_eUpgradeType = "EAddToScale"
m_strPropertyName = "CombatBarrier"
m_eScaleStatFilter = "ETechPower"
}
]
}
2{
m_vecPropertyUpgrades = [
0{
m_strBonus = -32
m_strPropertyName = "AbilityCooldown"
}
]
}
]
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_ProjectMindModifier = {
_class = "modifier_citadel_projectmind"
m_bIsHidden = true
m_sStartSound = "Wraith.ProjectMind.Cast"
m_sExpiredSound = "Wraith.ProjectMind.Arrive"
m_ShieldModifier = {
_class = "modifier_wraith_project_mind_shield"
m_bIsHidden = true
m_sStartSound = "Player.Barrier.Activate"
_my_subclass_name = "modifier_wraith_project_mind_shield"
m_strParticleEffect = "particles/abilities/wraith/wraith_projectmind_shield.vpcf"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"CombatBarrier"
]
}
_my_subclass_name = "modifier_citadel_projectmind"
m_TeleportEndParticle = "particles/abilities/wraith/wraith_project_mind_end.vpcf"
m_TeleportModelParticle = "particles/abilities/wraith/wraith_project_mind_trail_model.vpcf"
m_TeleportStartParticle = "particles/abilities/wraith/wraith_project_mind_start.vpcf"
m_TeleportTrailParticle = "particles/abilities/wraith/wraith_project_mind_trail.vpcf"
m_cameraSequenceRemoved = {
m_vecTargetPosOperations = [
0{
m_eCameraOperation = "k_ECameraOp_Spring"
}
]
}
m_vecAutoRegisterModifierValueFromAbilityPropertyName = []
}
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_NONE"
m_strAG2CastingAction = "ability_project_mind_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
CombatBarrier = { // Barrier
m_strValue = "0"
m_strCSSClass = "bullet_armor_up"
m_eProvidedPropertyType = "MODIFIER_VALUE_BARRIER_HEALTH"
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
m_flStatScale = 0
_my_subclass_name = "CombatBarrier_scale_function"
m_eSpecificStatScaleType = "ETechPower"
}
}
TrailInterval = {
m_strValue = "0.1"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
CameraDistance = {
m_strValue = "250"
}
AbilityCooldown = { // Cooldown
m_strValue = 46
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
BarrierDuration = { // Barrier Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_subclassScaleFunction = {
_class = "scale_function_tech_duration"
_my_subclass_name = "barrier_sf"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0.75"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "25m"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "5.1m"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "-1.0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails = {
m_vecAbilityInfoSections = [
0{
m_strLocString = "#citadel_ability_projectmind_desc" // <span class="highlight">Teleport</span> to the targeted location.
}
1{
m_vecBasicProperties = [
0"BarrierDuration"
]
m_vecAbilityPropertiesBlock = [
0{
m_vecAbilityProperties = [
0{
m_strImportantProperty = "AbilityCastRange"
}
1{
m_strImportantProperty = "CombatBarrier"
}
]
m_strPropertiesTitleLocString = "#wraith_project_mind_t2_title" // Barrier:
}
]
}
]
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_ProjectMind"
m_bitsInterruptingStates = "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/wraith_project_mind.webm
  2. 6696–6701first dumped