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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6723 (Sep 30 2026), not the latest

citadel_ability_rocket_barrage

Heavy Barragecitadel_ability_rocket_barrageOpen the ability page

41 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_rocket_barrage = {
_class = "citadel_ability_rocket_barrage"
_editor = {
folder_name = "Hero Forge"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/citadel_ability_rocket_barrage.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
m_bReverseProgress = false
}
]
}
m_iMaxLevel = 1
m_iUpdateTime = 1688595425
m_eAbilityType = "EAbilityType_Ultimate"
m_bStartTrained = false
m_ImpactParticle = "particles/abilities/engineer/engineer_barrage_explode.vpcf"
m_deploymentInfo = {
m_previewParticle = "particles/abilities/mcginnis/mcginnis_rocket_barrage_precast_ambient.vpcf"
m_strPreviewParticleEffectConfig = "preview"
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_projectileInfo = {
m_flSpeed = 3500
m_particle = "particles/abilities/mcginnis/mcginnis_barrage_projectile.vpcf"
m_flUpSpeed = 450
m_flTriggerRadius = 3
m_flTrackingEndTime = 0.3
m_flTrackingDuration = 1
m_bHideImpactParticle = 1
m_flTrackingStartTime = 0.1
m_bHideWarningParticle = 1
}
m_strBarrageLoop = "Forge.Rocket.Barrage.Channel.Lp"
m_BarrageModifier = {
_class = "modifier_citadel_rocket_barrage_volley"
m_sStartSound = ""
m_AG2HeroState = {
m_strParamName = "rocket_barrage"
}
m_strFireSound = "Forge.Rocket.Barrage.Fire"
m_sExpiredSound = "Forge.Rocket.Barrage.Channel.End"
_my_subclass_name = "modifier_citadel_rocket_barrage_volley"
m_nEnabledStateMask = "MODIFIER_STATE_ALLOW_DASH_WHEN_CHANNELING | MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE | MODIFIER_STATE_DISARMED"
m_RocketLaunchParticle = "particles/abilities/mcginnis/mcginnis_rocket_launch.vpcf"
m_RocketLaunchAmbientParticle = "particles/abilities/mcginnis/mcginnis_rocket_barrage_ambient.vpcf"
}
m_strAbilityImage = "file://{images}/hud/abilities/engineer_rockets.psd"
m_strBarrageSound = "Forge.Rocket.Barrage.Channel"
m_strExplodeSound = "Forge.Rocket.Barrage.Explode"
m_MoveSlowModifier = {
_class = "modifier_slow_base"
m_bIsHidden = true
_my_subclass_name = "modifier_forge_rocket_barrage_slow"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"MoveSlowPercent"
1"EnemyDashSlowPercent"
]
}
m_flBossDamageScale = 0.5
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_DONT_SWITCH_AWAY_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IN_SELF_BUBBLE"
m_cameraSequenceSelected =
m_flMoveSpeedReductionPct = 54
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_strAG2CastCompletedAction = ""
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_strAG2CastCompletedAction""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ability_forge_rocket_barrage.webm
  2. 6696–6701first dumped