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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6723 (Sep 30 2026), not the latest

citadel_ability_shiv_dash

Slice and Dicecitadel_ability_shiv_dashOpen the ability page

45 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_shiv_dash = {
_class = "citadel_ability_shiv_dash"
_editor = {
folder_name = "Hero Shiv"
}
_multibase = [
]
m_iMaxLevel = 1
m_flEchoDelay = 0.75
m_iUpdateTime = 1676665273
m_DashModifier = {
_class = "modifier_citadel_shiv_dash"
m_bIsHidden = true
m_DashParticle = "particles/abilities/shiv/shiv_dash.vpcf"
_my_subclass_name = "modifier_citadel_shiv_dash"
m_DashEchoParticle = "particles/abilities/shiv/shiv_dash_echo.vpcf"
m_DashTrailParticle = "particles/abilities/shiv/shiv_dash_trail.vpcf"
m_sLocalizationName = "modifier_citadel_shiv_dash"
m_strScreenParticleEffect = ""
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Shiv.Dash.Start"
m_bStartTrained = false
m_DashLineEffect = "particles/abilities/shiv/shiv_dash_instant.vpcf"
m_DebuffModifier = {
_class = "modifier_base"
m_nAttributes = "MODIFIER_ATTRIBUTE_MULTIPLE"
_my_subclass_name = "modifier_shiv_dash_debuff"
m_sLocalizationName = "citadel_ability_shiv_dash"
m_strParticleEffect = "particles/upgrades/tech_resist_debuff.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_strSmallIconCssClass = "tech_armor_reduction"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"TechArmorDamageReduction"
]
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_DashSwingEffect = "particles/abilities/melee_swing.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/shiv/shiv_flash.psd"
m_strDashHitEnemy = "Shiv.Dash.HitEnemy"
m_DashImpactEffect = "particles/abilities/shiv/shiv_dash_impact.vpcf"
m_strAG2SourceName = "sliceAndDice"
m_strDashStartEcho = "Shiv.Dash.Start.Clone"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_TROPHY_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "sliceAndDice_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_ShivDash"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP | MODIFIER_STATE_IMMOBILIZED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_cameraSequenceCastStart =
m_TargetingPreviewParticle = "particles/abilities/shiv/shiv_dash_tgt.vpcf"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_cameraSequenceCastComplete = {
m_vecFOVOperations = []
m_vecTargetPosOperations = [
0{
m_flLagTime = 0.3
m_flLagMaxSpeed = 20
m_eCameraOperation = "k_ECameraOp_Lag"
m_flLagMinDuration = 0.2
m_flLagSpringStrength = 10
m_bIncreaseSpringStrengthToKeepTargetOnScreen = false
}
]
}
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_BUSY_WITH_ACTION"
m_bEndCastStartSequenceOnCastComplete = false
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • ±m_bitsPostCastEnabledStateMask+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/shiv_dash.webm
  2. 6696–6701first dumped