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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6736 (Oct 02 2026), not the latest

citadel_ability_void_sphere

Quantum Entanglementcitadel_ability_void_sphereOpen the ability page

43 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_void_sphere = {
_class = "citadel_ability_void_sphere"
_editor = {
folder_name = "Hero Dynamo"
}
_multibase = [
]
m_iMaxLevel = 1
m_strCSSClass = "stasis"
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Dynamo.A2.Quantum.Cast"
m_bStartTrained = false
m_strCastEffect = "particles/abilities/dynamo/dynamo_void_sphere_cast.vpcf"
m_BubbleModifier =
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_dynamo.vcss"
m_deploymentInfo = {
m_bPointTrace = true
m_previewModel = "models/particle/sphere.vmdl"
m_bCheckPlayerFit = true
m_previewParticle = "particles/abilities/dynamo/dynamo_void_sphere_preview.vpcf"
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_previewParticle = "particles/abilities/dynamo/dynamo_void_sphere_aoe_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/sumo/sumo_quantum.psd"
m_strSelectedSound = "Dynamo.A2.Quantum.Select"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Dynamo.A2.Quantum.Deselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastButtonLocToken = "#AbilityButtonHint_CastVoidSphere" // Teleport
m_bitsInterruptingStates = "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAllyPositionPreview = "particles/abilities/dynamo/dynamo_void_sphere_ally_preview.vpcf"
m_TargetingPreviewParticle = "particles/abilities/sumo/sumo_singularity_preview_tgt.vpcf"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_strAltCastButtonLocToken = "#AbilityButtonHint_AltCastVoidSphere" // Bring Allies
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAG2CastCompletedAction = ""
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/dynamo_charged_tackle.webm
  2. 6696–6701first dumped