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Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6726 (Sep 30 2026), not the latest

hero_astro

HollidayCitadelHeroData_tOpen the hero page

65 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_astro = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 14
m_colorUI = [
0142
176
249
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Astro_HeroTag_1" // Crackshot
1"#Citadel_Astro_HeroTag_2" // Explosive
2"#Citadel_Astro_HeroTag_3" // Apprehender
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/astro/astro.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Astro.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/astro_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/astro_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/astro.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/astro_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_astro_search" // Holliday
m_strIconImageSmall = "file://{images}/heroes/astro_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/astro_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 2
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/astro_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 2
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/holliday.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/astro_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/astro.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/holliday_localized.svg"
m_strRosterAvoidedSound = "Generated.Astro.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Astro.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Mystery" // Solving Mysteries in the Hideout
m_strPostGameDefeatSound = "Astro.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Astro.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_astro.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/astro_card_critical.psd"
m_strPostGameVictorySound = "Astro.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/astro_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 43
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 1.144
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 11.528143
      				m_flWinratePct = 53.53174
      			}
      			upgrade_health = 
      			{
      				m_flPickPct = 8.225421
      				m_flWinratePct = 47.208866
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 22.146555
      				m_flWinratePct = 48.015995
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 14.266797
      				m_flWinratePct = 46.58872
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 35.729763
      				m_flWinratePct = 46.82454
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 10.737072
      				m_flWinratePct = 50.476494
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 21.089787
      				m_flWinratePct = 46.72402
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 9.294227
      				m_flWinratePct = 49.91211
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 26.95919
      				m_flWinratePct = 49.513603
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 10.240073
      				m_flWinratePct = 46.527836
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 10.741371
      				m_flWinratePct = 49.495678
      			}
      			upgrade_veil_walker = 
      			{
      				m_flPickPct = 8.473921
      				m_flWinratePct = 49.27448
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 6.720666
      				m_flWinratePct = 45.099796
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 9.740494
      				m_flWinratePct = 44.8976
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 14.56001
      				m_flWinratePct = 46.500916
      			}
      			upgrade_sharpshooter = 
      			{
      				m_flPickPct = 17.13873
      				m_flWinratePct = 52.26269
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 26.991865
      				m_flWinratePct = 47.510433
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 53.332817
      				m_flWinratePct = 46.600563
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 15.517894
      				m_flWinratePct = 45.36488
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 11.246969
      				m_flWinratePct = 46.78899
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 17.6899
      				m_flWinratePct = 47.022797
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 6.610604
      				m_flWinratePct = 47.112385
      			}
      			upgrade_arcane_extension = 
      			{
      				m_flPickPct = 8.546148
      				m_flWinratePct = 49.50196
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 39.13051
      				m_flWinratePct = 47.82456
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 29.111422
      				m_flWinratePct = 50.381027
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 22.683968
      				m_flWinratePct = 46.72302
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 14.699307
      				m_flWinratePct = 49.21322
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 40.164062
      				m_flWinratePct = 47.052025
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 26.22315
      				m_flWinratePct = 48.15228
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 22.044043
      				m_flWinratePct = 46.581112
      			}
      			upgrade_glitch = 
      			{
      				m_flPickPct = 5.572705
      				m_flWinratePct = 47.58525
      			}
      			upgrade_critshot = 
      			{
      				m_flPickPct = 14.70176
      				m_flWinratePct = 55.953915
      			}
      			upgrade_ricochet = 
      			{
      				m_flPickPct = 5.379238
      				m_flWinratePct = 52.349743
      			}
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 5.156536
      				m_flWinratePct = 48.741035
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 10.868537
      				m_flWinratePct = 44.723103
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 5.441147
      				m_flWinratePct = 44.67446
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 7.898606
      				m_flWinratePct = 43.490093
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 8.191816
      				m_flWinratePct = 47.81148
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 37.136173
      				m_flWinratePct = 46.657715
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 15.449832
      				m_flWinratePct = 44.70169
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 17.892673
      				m_flWinratePct = 48.50786
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 23.825657
      				m_flWinratePct = 53.224583
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 18.07582
      				m_flWinratePct = 47.46932
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 6.479849
      				m_flWinratePct = 51.83121
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 9.265772
      				m_flWinratePct = 47.048996
      			}
      			upgrade_glass_cannon = 
      			{
      				m_flPickPct = 21.285652
      				m_flWinratePct = 53.177135
      			}
      			upgrade_sharpshooter = 
      			{
      				m_flPickPct = 18.44126
      				m_flWinratePct = 44.309227
      			}
      			upgrade_banshee_slugs = 
      			{
      				m_flPickPct = 13.503985
      				m_flWinratePct = 53.34607
      			}
      			upgrade_surging_power = 
      			{
      				m_flPickPct = 5.634614
      				m_flWinratePct = 55.01297
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 5.670728
      				m_flWinratePct = 54.465504
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 27.547958
      				m_flWinratePct = 47.70897
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 8.756739
      				m_flWinratePct = 48.38963
      			}
      			upgrade_arcane_extension = 
      			{
      				m_flPickPct = 14.23486
      				m_flWinratePct = 47.900936
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 37.11812
      				m_flWinratePct = 49.61777
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 10.426573
      				m_flWinratePct = 54.370773
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 13.857385
      				m_flWinratePct = 45.78059
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 48.65304
      				m_flWinratePct = 46.642986
      			}
      			upgrade_headshot_booster2 = 
      			{
      				m_flPickPct = 5.692225
      				m_flWinratePct = 50.830814
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 6.260587
      				m_flWinratePct = 43.67532
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 31.523916
      				m_flWinratePct = 48.62528
      			}
      			upgrade_enchanted_holsters = 
      			{
      				m_flPickPct = 6.635483
      				m_flWinratePct = 53.699623
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 19.620977
      				m_flWinratePct = 53.727158
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 13.24259
      				m_flWinratePct = 51.44471
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 18.61925
      				m_flWinratePct = 50.28632
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 11.012133
      				m_flWinratePct = 45.68595
      			}
      			upgrade_imbued_duration_extender = 
      			{
      				m_flPickPct = 30.434484
      				m_flWinratePct = 48.391014
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_health = 
      			{
      				m_flPickPct = 25.677778
      				m_flWinratePct = 48.015938
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 6.294121
      				m_flWinratePct = 48.087433
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 6.915795
      				m_flWinratePct = 46.947655
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 9.302746
      				m_flWinratePct = 51.825493
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 11.306202
      				m_flWinratePct = 45.288616
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 84.54157
      				m_flWinratePct = 46.988945
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 5.011221
      				m_flWinratePct = 49.845573
      			}
      			upgrade_medic_bullets = 
      			{
      				m_flPickPct = 6.739525
      				m_flWinratePct = 47.37178
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 5.540031
      				m_flWinratePct = 51.978893
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 25.253872
      				m_flWinratePct = 46.83691
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 11.878004
      				m_flWinratePct = 47.031998
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 45.359806
      				m_flWinratePct = 46.399258
      			}
      			upgrade_headshot_booster = 
      			{
      				m_flPickPct = 59.426994
      				m_flWinratePct = 46.99695
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 13.83073
      				m_flWinratePct = 45.949642
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 10.576187
      				m_flWinratePct = 48.756096
      			}
      		}
      	}
      }
    • +m_strHeroGenderfemale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped