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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6736 (Oct 02 2026), not the latest

hero_ghost

Lady GeistCitadelHeroData_tOpen the hero page

65 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_ghost = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 4
m_colorUI = [
09
1137
289
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Mystic"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Geist_HeroTag_1" // Lifesteal
1"#Citadel_Geist_HeroTag_2" // Self Damage
2"#Citadel_Geist_HeroTag_3" // Fatale
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/geist/geist.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Ghost.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/spectre_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/spectre_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/geist.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/ghost_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_ghost_search" // Lady Geist
m_strIconImageSmall = "file://{images}/heroes/spectre_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/spectre_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 3
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/ghost_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 3
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/lady_geist.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/spectre_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/geist.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/lady_geist_localized.svg"
m_strRosterAvoidedSound = "Generated.Ghost.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Ghost.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Fabulous" // Being Fabulous in the Hideout
m_strPostGameDefeatSound = "Ghost.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Ghost.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_ghost.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/spectre_card_critical.psd"
m_strPostGameVictorySound = "Ghost.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/ghost_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 51
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 1
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_healbane = 
      			{
      				m_flPickPct = 8.725945
      				m_flWinratePct = 53.108166
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 14.540228
      				m_flWinratePct = 53.989635
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 13.272139
      				m_flWinratePct = 57.154533
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 7.478348
      				m_flWinratePct = 60.557705
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 5.231468
      				m_flWinratePct = 50.67972
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 15.502143
      				m_flWinratePct = 53.633217
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 39.464436
      				m_flWinratePct = 57.853664
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 38.134872
      				m_flWinratePct = 57.583805
      			}
      			upgrade_arcane_surge = 
      			{
      				m_flPickPct = 7.898432
      				m_flWinratePct = 50.98054
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 7.282469
      				m_flWinratePct = 55.10221
      			}
      			upgrade_kinetic_sash = 
      			{
      				m_flPickPct = 22.178894
      				m_flWinratePct = 49.884506
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 6.594182
      				m_flWinratePct = 61.584866
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 30.960287
      				m_flWinratePct = 55.815765
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 24.185898
      				m_flWinratePct = 56.238632
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 9.04598
      				m_flWinratePct = 51.669
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 30.950043
      				m_flWinratePct = 52.539337
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 16.996244
      				m_flWinratePct = 52.375885
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 16.390528
      				m_flWinratePct = 50.104797
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 69.56346
      				m_flWinratePct = 54.64092
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 40.45408
      				m_flWinratePct = 57.1535
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 11.361568
      				m_flWinratePct = 51.35006
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 18.267347
      				m_flWinratePct = 58.969284
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 27.130709
      				m_flWinratePct = 57.714096
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 9.304541
      				m_flWinratePct = 51.470398
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 48.958225
      				m_flWinratePct = 55.86168
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 6.571279
      				m_flWinratePct = 49.9679
      			}
      			upgrade_non_player_bonus_sacrifice = 
      			{
      				m_flPickPct = 6.260283
      				m_flWinratePct = 49.321266
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_fervor = 
      			{
      				m_flPickPct = 5.257289
      				m_flWinratePct = 56.551643
      			}
      			upgrade_infuser = 
      			{
      				m_flPickPct = 10.439845
      				m_flWinratePct = 56.991108
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 10.425381
      				m_flWinratePct = 55.36478
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 6.684466
      				m_flWinratePct = 44.9734
      			}
      			upgrade_healbuff = 
      			{
      				m_flPickPct = 10.75867
      				m_flWinratePct = 54.16503
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 16.02741
      				m_flWinratePct = 48.73463
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 11.093164
      				m_flWinratePct = 55.096165
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 30.64693
      				m_flWinratePct = 53.3943
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 37.568256
      				m_flWinratePct = 56.53576
      			}
      			upgrade_warp_stone = 
      			{
      				m_flPickPct = 7.687347
      				m_flWinratePct = 52.60682
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 22.940298
      				m_flWinratePct = 52.670574
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 8.206868
      				m_flWinratePct = 49.364765
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 14.210895
      				m_flWinratePct = 53.250774
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 31.410542
      				m_flWinratePct = 60.911026
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 23.97934
      				m_flWinratePct = 58.76794
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 6.726655
      				m_flWinratePct = 55.45202
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 11.779029
      				m_flWinratePct = 54.262177
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 20.770603
      				m_flWinratePct = 56.237125
      			}
      			upgrade_damage_recycler = 
      			{
      				m_flPickPct = 31.70104
      				m_flWinratePct = 54.993443
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 9.019299
      				m_flWinratePct = 52.028065
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 33.86712
      				m_flWinratePct = 58.224335
      			}
      			upgrade_bulletshredimbue = 
      			{
      				m_flPickPct = 9.631031
      				m_flWinratePct = 51.332916
      			}
      			upgrade_deflecting_armor = 
      			{
      				m_flPickPct = 6.397584
      				m_flWinratePct = 50.984455
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 5.397114
      				m_flWinratePct = 53.735344
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 11.243235
      				m_flWinratePct = 50.51193
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 8.194815
      				m_flWinratePct = 52.438038
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 34.588543
      				m_flWinratePct = 55.00087
      			}
      			upgrade_enchanted_holsters = 
      			{
      				m_flPickPct = 18.028954
      				m_flWinratePct = 53.72401
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 43.27214
      				m_flWinratePct = 58.678516
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 27.591278
      				m_flWinratePct = 55.81695
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 10.683936
      				m_flWinratePct = 51.531563
      			}
      			upgrade_improved_bullet_armor = 
      			{
      				m_flPickPct = 5.288629
      				m_flWinratePct = 52.262108
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 30.63367
      				m_flWinratePct = 56.893837
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 5.854558
      				m_flWinratePct = 47.169033
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_endurance = 
      			{
      				m_flPickPct = 45.945686
      				m_flWinratePct = 52.302124
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 74.79117
      				m_flWinratePct = 55.10053
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 48.8585
      				m_flWinratePct = 56.801163
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 8.723376
      				m_flWinratePct = 57.931465
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 26.635406
      				m_flWinratePct = 56.61402
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 5.896747
      				m_flWinratePct = 52.432545
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 49.19661
      				m_flWinratePct = 56.41079
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 5.153024
      				m_flWinratePct = 52.60819
      			}
      			upgrade_non_player_bonus = 
      			{
      				m_flPickPct = 20.627766
      				m_flWinratePct = 49.798397
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 8.221935
      				m_flWinratePct = 57.77745
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 76.55646
      				m_flWinratePct = 54.62196
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 7.551741
      				m_flWinratePct = 60.57462
      			}
      		}
      	}
      }
    • +m_strHeroGenderfemale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped