What it inherits is already merged in: this is the entry as the game compiled it.
hero_inferno = {
_class = "CitadelHeroData_t"
m_HeroID = 1
m_colorUI = [
0255
170
245
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_RapidFire" // Rapid Fire
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 1
m_vecHeroTags = [
0"#Citadel_Inferno_HeroTag_1" // Arsonist
1"#Citadel_Inferno_HeroTag_2" // Explosive
2"#Citadel_Inferno_HeroTag_3" // Burn Rubber
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/inferno/inferno.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Inferno.Hero.Death.VO"
m_strHeroSortName = "#hero_inferno_sort" // Infernus
m_strIconHeroCard = "file://{images}/heroes/inferno_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/inferno_mm.psd"
m_hAmbientParticle = "particles/abilities/inferno/inferno_hand_ambient.vpcf"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/inferno.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/inferno_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_inferno_search" // Infernus
m_strIconImageSmall = "file://{images}/heroes/inferno_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/inferno_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/inferno_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/infernus.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/inferno_card_gloat.psd"
m_bNewPlayerRecommended = true
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/inferno.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/infernus_localized.svg"
m_strRosterAvoidedSound = "Generated.Inferno.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Inferno.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Cocktails" // Mixing Drinks in the Hideout
m_strPostGameDefeatSound = "Inferno.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Inferno.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_inferno.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/inferno_card_critical.psd"
m_strPostGameVictorySound = "Inferno.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/inferno_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 39
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.088
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "palm_R"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_healbane = { m_flPickPct = 38.932808 m_flWinratePct = 50.837257 } upgrade_ricochet = { m_flPickPct = 6.04591 m_flWinratePct = 53.725002 } upgrade_clip_size = { m_flPickPct = 12.378371 m_flWinratePct = 48.34162 } upgrade_burst_fire = { m_flPickPct = 9.921209 m_flWinratePct = 50.604885 } upgrade_suppressor = { m_flPickPct = 6.436098 m_flWinratePct = 54.899532 } upgrade_titan_round = { m_flPickPct = 47.418163 m_flWinratePct = 49.716526 } upgrade_extra_charge = { m_flPickPct = 18.36582 m_flWinratePct = 51.572296 } upgrade_quick_silver = { m_flPickPct = 18.186892 m_flWinratePct = 48.833527 } upgrade_rapid_rounds = { m_flPickPct = 10.423891 m_flWinratePct = 49.970257 } upgrade_blitz_bullets = { m_flPickPct = 30.414236 m_flWinratePct = 49.082596 } upgrade_toxic_bullets = { m_flPickPct = 31.882864 m_flWinratePct = 53.164417 } upgrade_rapid_recharge = { m_flPickPct = 22.79872 m_flWinratePct = 53.752163 } upgrade_soaring_spirit = { m_flPickPct = 22.334126 m_flWinratePct = 49.058064 } upgrade_sprint_booster = { m_flPickPct = 9.207269 m_flWinratePct = 51.57535 } upgrade_arcane_extension = { m_flPickPct = 53.275845 m_flWinratePct = 50.481747 } upgrade_cardio_calibrator = { m_flPickPct = 14.591499 m_flWinratePct = 53.071693 } upgrade_magic_vulnerability = { m_flPickPct = 49.33057 m_flWinratePct = 51.476437 } upgrade_health_stealing_magic = { m_flPickPct = 63.69708 m_flWinratePct = 50.808296 } upgrade_reduce_debuff_duration = { m_flPickPct = 14.544109 m_flWinratePct = 54.541855 } upgrade_spellslinger_headshots = { m_flPickPct = 5.290781 m_flWinratePct = 51.25565 } upgrade_tech_defense_shredders = { m_flPickPct = 16.15845 m_flWinratePct = 50.550926 } upgrade_imbued_duration_extender = { m_flPickPct = 28.507147 m_flWinratePct = 53.72091 } } ECitadelItemGamePhase_LateGame = { upgrade_infuser = { m_flPickPct = 7.524181 m_flWinratePct = 55.947968 } upgrade_vampire = { m_flPickPct = 6.526361 m_flWinratePct = 55.910694 } upgrade_ricochet = { m_flPickPct = 42.162697 m_flWinratePct = 54.185925 } upgrade_inhibitor = { m_flPickPct = 7.201318 m_flWinratePct = 55.81796 } upgrade_burst_fire = { m_flPickPct = 13.107196 m_flWinratePct = 51.079575 } upgrade_juggernaut = { m_flPickPct = 9.033093 m_flWinratePct = 54.839184 } upgrade_tech_purge = { m_flPickPct = 14.282171 m_flWinratePct = 47.95336 } upgrade_warp_stone = { m_flPickPct = 5.104255 m_flWinratePct = 54.308025 } upgrade_spirit_burn = { m_flPickPct = 11.730265 m_flWinratePct = 57.03013 } upgrade_titan_round = { m_flPickPct = 9.152228 m_flWinratePct = 49.4556 } upgrade_unstoppable = { m_flPickPct = 5.38903 m_flWinratePct = 53.032543 } upgrade_auto_cleanse = { m_flPickPct = 7.820472 m_flWinratePct = 55.20444 } upgrade_quick_silver = { m_flPickPct = 5.716766 m_flWinratePct = 50.178185 } upgrade_tech_overflow = { m_flPickPct = 46.99015 m_flWinratePct = 53.36004 } upgrade_toxic_bullets = { m_flPickPct = 36.295353 m_flWinratePct = 48.14892 } upgrade_debuff_reducer = { m_flPickPct = 5.174674 m_flWinratePct = 51.06984 } upgrade_rapid_recharge = { m_flPickPct = 13.33351 m_flWinratePct = 50.60453 } upgrade_damage_recycler = { m_flPickPct = 20.736784 m_flWinratePct = 53.81658 } upgrade_arcane_extension = { m_flPickPct = 11.257263 m_flWinratePct = 51.290424 } upgrade_boundless_spirit = { m_flPickPct = 46.939663 m_flWinratePct = 54.300568 } upgrade_ethereal_bullets = { m_flPickPct = 11.441947 m_flWinratePct = 55.858334 } upgrade_cardio_calibrator = { m_flPickPct = 11.956579 m_flWinratePct = 50.51302 } upgrade_escalating_exposure = { m_flPickPct = 60.97249 m_flWinratePct = 53.69613 } upgrade_magic_vulnerability = { m_flPickPct = 18.560001 m_flWinratePct = 50.514233 } upgrade_health_stealing_magic = { m_flPickPct = 13.049621 m_flWinratePct = 47.900898 } upgrade_reduce_debuff_duration = { m_flPickPct = 14.955358 m_flWinratePct = 48.916134 } upgrade_spellslinger_headshots = { m_flPickPct = 25.60321 m_flWinratePct = 52.13112 } upgrade_tech_defense_shredders = { m_flPickPct = 12.985402 m_flWinratePct = 51.742836 } upgrade_imbued_duration_extender = { m_flPickPct = 49.28474 m_flWinratePct = 50.40483 } } ECitadelItemGamePhase_EarlyGame = { upgrade_grit = { m_flPickPct = 7.560975 m_flWinratePct = 52.45431 } upgrade_healbane = { m_flPickPct = 7.827593 m_flWinratePct = 55.88435 } upgrade_clip_size = { m_flPickPct = 60.34076 m_flWinratePct = 50.475616 } upgrade_endurance = { m_flPickPct = 20.001682 m_flWinratePct = 50.24357 } upgrade_titan_round = { m_flPickPct = 22.906582 m_flWinratePct = 51.394985 } upgrade_extra_charge = { m_flPickPct = 8.391831 m_flWinratePct = 54.11125 } upgrade_rapid_rounds = { m_flPickPct = 66.79318 m_flWinratePct = 49.884293 } upgrade_blitz_bullets = { m_flPickPct = 31.735987 m_flWinratePct = 50.95943 } upgrade_soaring_spirit = { m_flPickPct = 62.311165 m_flWinratePct = 50.826267 } upgrade_improved_spirit = { m_flPickPct = 68.275085 m_flWinratePct = 50.458942 } upgrade_arcane_extension = { m_flPickPct = 7.239438 m_flWinratePct = 52.416492 } upgrade_health_stealing_magic = { m_flPickPct = 7.547245 m_flWinratePct = 55.52491 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "1" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
