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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6726 (Sep 30 2026), not the latest

hero_nano

CalicoCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_nano = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 16
m_colorUI = [
098
115
2214
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Nano_HeroTag_1" // Tricksy
1"#Citadel_Nano_HeroTag_2" // Slippery
2"#Citadel_Nano_HeroTag_3" // Burst Damage
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/nano/nano_v2/nano.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Nano.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/nano_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/nano_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/nano.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/nano_shop.vmap"
m_MapModCostBonuses =
m_bAllowedInTunnels = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_nano_search" // Calico
m_strIconImageSmall = "file://{images}/heroes/nano_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/nano_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/nano_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/calico.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/nano_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/nano.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/calico_localized.svg"
m_strRosterAvoidedSound = "Generated.Nano.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Nano.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Ava" // Playing With Ava in the Hideout
m_strPostGameDefeatSound = "Nano.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Nano.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_nano.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/nano_card_critical.psd"
m_strPostGameVictorySound = "Nano.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/nano_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 37
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.043
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_healbane = 
      			{
      				m_flPickPct = 5.1616
      				m_flWinratePct = 51.216778
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 16.416134
      				m_flWinratePct = 52.06645
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 67.762726
      				m_flWinratePct = 51.00428
      			}
      			upgrade_containment = 
      			{
      				m_flPickPct = 6.256559
      				m_flWinratePct = 50.25756
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 7.55481
      				m_flWinratePct = 50.492233
      			}
      			upgrade_arctic_blast = 
      			{
      				m_flPickPct = 22.382633
      				m_flWinratePct = 60.594425
      			}
      			upgrade_boxing_glove = 
      			{
      				m_flPickPct = 14.85344
      				m_flWinratePct = 53.45499
      			}
      			upgrade_melee_charge = 
      			{
      				m_flPickPct = 7.4292
      				m_flWinratePct = 53.503895
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 78.80241
      				m_flWinratePct = 52.18335
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 13.641134
      				m_flWinratePct = 49.330585
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 17.66067
      				m_flWinratePct = 53.75509
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 29.096184
      				m_flWinratePct = 49.67196
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 9.800924
      				m_flWinratePct = 55.573357
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 35.715527
      				m_flWinratePct = 50.260303
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 24.205637
      				m_flWinratePct = 51.96818
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 18.822567
      				m_flWinratePct = 56.899506
      			}
      			upgrade_weapon_backstabber = 
      			{
      				m_flPickPct = 11.190903
      				m_flWinratePct = 47.577908
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 12.837888
      				m_flWinratePct = 55.159317
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 13.564281
      				m_flWinratePct = 55.73291
      			}
      			upgrade_tech_defense_shredders = 
      			{
      				m_flPickPct = 16.281433
      				m_flWinratePct = 53.20272
      			}
      			upgrade_bullet_armor_reduction_aura = 
      			{
      				m_flPickPct = 29.29121
      				m_flWinratePct = 55.48032
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_discord = 
      			{
      				m_flPickPct = 27.77562
      				m_flWinratePct = 59.593586
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 6.171442
      				m_flWinratePct = 44.21532
      			}
      			upgrade_focus_lens = 
      			{
      				m_flPickPct = 9.320794
      				m_flWinratePct = 59.437893
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 10.356255
      				m_flWinratePct = 57.4609
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 6.913536
      				m_flWinratePct = 47.693043
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 13.474204
      				m_flWinratePct = 52.603497
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 24.106472
      				m_flWinratePct = 56.686436
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 24.332901
      				m_flWinratePct = 60.91017
      			}
      			upgrade_vex_barrier = 
      			{
      				m_flPickPct = 7.13418
      				m_flWinratePct = 51.210472
      			}
      			upgrade_arctic_blast = 
      			{
      				m_flPickPct = 55.695858
      				m_flWinratePct = 50.89544
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 9.86125
      				m_flWinratePct = 57.152435
      			}
      			upgrade_boxing_glove = 
      			{
      				m_flPickPct = 16.592154
      				m_flWinratePct = 50.019924
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 6.729251
      				m_flWinratePct = 50.067543
      			}
      			upgrade_spellbreaker = 
      			{
      				m_flPickPct = 5.050864
      				m_flWinratePct = 54.515705
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 7.958912
      				m_flWinratePct = 48.333508
      			}
      			upgrade_crushing_fists = 
      			{
      				m_flPickPct = 8.068821
      				m_flWinratePct = 57.68128
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 41.116776
      				m_flWinratePct = 52.543465
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 22.930527
      				m_flWinratePct = 54.73908
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 55.7661
      				m_flWinratePct = 55.808956
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 5.673132
      				m_flWinratePct = 49.555717
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 31.518316
      				m_flWinratePct = 53.070267
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 39.659035
      				m_flWinratePct = 56.018837
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 29.140808
      				m_flWinratePct = 58.84922
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 36.173344
      				m_flWinratePct = 53.167477
      			}
      			upgrade_close_quarter_combat = 
      			{
      				m_flPickPct = 7.514317
      				m_flWinratePct = 50.973278
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 30.980341
      				m_flWinratePct = 58.22508
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 20.17536
      				m_flWinratePct = 50.299007
      			}
      			upgrade_spellslinger_headshots = 
      			{
      				m_flPickPct = 6.235074
      				m_flWinratePct = 52.28628
      			}
      			upgrade_bullet_armor_reduction_aura = 
      			{
      				m_flPickPct = 17.230124
      				m_flWinratePct = 49.56355
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 16.606615
      				m_flWinratePct = 55.959194
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 7.350875
      				m_flWinratePct = 50.48904
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 75.64749
      				m_flWinratePct = 52.009003
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 45.415928
      				m_flWinratePct = 52.794964
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 29.296894
      				m_flWinratePct = 54.813686
      			}
      			upgrade_weapon_backstabber = 
      			{
      				m_flPickPct = 77.61599
      				m_flWinratePct = 52.386074
      			}
      			upgrade_lifestrike_gauntlets = 
      			{
      				m_flPickPct = 92.74995
      				m_flWinratePct = 51.652367
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped