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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6726 (Sep 30 2026), not the latest

hero_shiv

ShivCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_shiv = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 19
m_colorUI = [
0164
160
2135
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Shiv_HeroTag_1" // Rage
1"#Citadel_Shiv_HeroTag_2" // Bleed
2"#Citadel_Shiv_HeroTag_3" // Repeat
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/shiv/shiv.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Shiv.Hero.Death.VO"
m_strHeroSortName = "#hero_shiv_sort" // Shiv
m_strIconHeroCard = "file://{images}/heroes/shiv_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/shiv_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/shiv.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/shiv_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_shiv_search" // Shiv
m_strIconImageSmall = "file://{images}/heroes/shiv_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/shiv_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 2
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/shiv_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 2
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/shiv.svg"
m_eAbilityResourceType = "EResourceType_Rage"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/shiv_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/shiv.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/shiv_localized.svg"
m_strRosterAvoidedSound = "Generated.Shiv.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Shiv.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Knives" // Playing With Knives in the Hideout
m_strPostGameDefeatSound = "Shiv.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Shiv.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_shiv.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/shiv_card_critical.psd"
m_strPostGameVictorySound = "Shiv.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/shiv_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 46
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.165
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0.24
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_rupture = 
      			{
      				m_flPickPct = 5.772293
      				m_flWinratePct = 50.302116
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 34.89672
      				m_flWinratePct = 46.906273
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 19.907482
      				m_flWinratePct = 45.547386
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 5.574958
      				m_flWinratePct = 48.77346
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 10.628582
      				m_flWinratePct = 49.779793
      			}
      			upgrade_express_shot = 
      			{
      				m_flPickPct = 23.396648
      				m_flWinratePct = 46.967556
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 9.208225
      				m_flWinratePct = 48.38774
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 9.929189
      				m_flWinratePct = 47.305416
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 7.83422
      				m_flWinratePct = 46.898247
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 15.93186
      				m_flWinratePct = 47.859776
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 79.50372
      				m_flWinratePct = 44.82715
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 5.768163
      				m_flWinratePct = 49.073116
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 20.34988
      				m_flWinratePct = 45.583294
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 12.697392
      				m_flWinratePct = 52.5047
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 15.894228
      				m_flWinratePct = 48.602528
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 27.329592
      				m_flWinratePct = 42.727364
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 6.736025
      				m_flWinratePct = 48.419403
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 26.783018
      				m_flWinratePct = 43.22921
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 21.805115
      				m_flWinratePct = 49.090794
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 27.35162
      				m_flWinratePct = 42.354027
      			}
      			upgrade_bullet_armor_reduction_aura = 
      			{
      				m_flPickPct = 42.320667
      				m_flWinratePct = 44.89579
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_infuser = 
      			{
      				m_flPickPct = 5.145385
      				m_flWinratePct = 53.25544
      			}
      			upgrade_critshot = 
      			{
      				m_flPickPct = 26.145
      				m_flWinratePct = 50.811817
      			}
      			upgrade_dps_aura = 
      			{
      				m_flPickPct = 8.940635
      				m_flWinratePct = 44.64634
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 6.833743
      				m_flWinratePct = 39.50037
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 29.050407
      				m_flWinratePct = 46.3919
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 10.932797
      				m_flWinratePct = 42.34563
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 9.609278
      				m_flWinratePct = 51.611824
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 22.904123
      				m_flWinratePct = 44.146347
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 15.880387
      				m_flWinratePct = 47.67946
      			}
      			upgrade_self_bubble = 
      			{
      				m_flPickPct = 8.210956
      				m_flWinratePct = 55.572323
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 5.853036
      				m_flWinratePct = 45.436726
      			}
      			upgrade_unstoppable = 
      			{
      				m_flPickPct = 8.605166
      				m_flWinratePct = 51.170605
      			}
      			upgrade_arctic_blast = 
      			{
      				m_flPickPct = 30.492786
      				m_flWinratePct = 47.52201
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 11.314615
      				m_flWinratePct = 45.68242
      			}
      			upgrade_express_shot = 
      			{
      				m_flPickPct = 29.949427
      				m_flWinratePct = 41.504116
      			}
      			upgrade_glass_cannon = 
      			{
      				m_flPickPct = 19.209377
      				m_flWinratePct = 53.435425
      			}
      			upgrade_spellbreaker = 
      			{
      				m_flPickPct = 8.309164
      				m_flWinratePct = 50.740086
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 12.205375
      				m_flWinratePct = 56.846893
      			}
      			upgrade_debuff_reducer = 
      			{
      				m_flPickPct = 11.344904
      				m_flWinratePct = 48.22216
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 10.076915
      				m_flWinratePct = 43.888332
      			}
      			upgrade_absorbing_armor = 
      			{
      				m_flPickPct = 8.248128
      				m_flWinratePct = 55.627888
      			}
      			upgrade_damage_recycler = 
      			{
      				m_flPickPct = 5.155481
      				m_flWinratePct = 52.25209
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 6.744254
      				m_flWinratePct = 41.106422
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 5.473052
      				m_flWinratePct = 44.222706
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 6.884224
      				m_flWinratePct = 53.143124
      			}
      			upgrade_deflecting_armor = 
      			{
      				m_flPickPct = 15.446252
      				m_flWinratePct = 50.065365
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 8.400948
      				m_flWinratePct = 47.618267
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 12.285686
      				m_flWinratePct = 40.44675
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 15.808337
      				m_flWinratePct = 47.316166
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 22.542955
      				m_flWinratePct = 48.99027
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 23.947702
      				m_flWinratePct = 51.36922
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 12.792789
      				m_flWinratePct = 46.96513
      			}
      			upgrade_close_quarter_combat = 
      			{
      				m_flPickPct = 16.054777
      				m_flWinratePct = 44.55751
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 6.383545
      				m_flWinratePct = 48.087708
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 15.979973
      				m_flWinratePct = 52.508545
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 5.625413
      				m_flWinratePct = 42.76391
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 22.06981
      				m_flWinratePct = 43.484226
      			}
      			upgrade_bullet_armor_reduction_aura = 
      			{
      				m_flPickPct = 9.692801
      				m_flWinratePct = 41.551064
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_endurance = 
      			{
      				m_flPickPct = 30.19926
      				m_flWinratePct = 46.37723
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 11.748185
      				m_flWinratePct = 45.875
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 53.18027
      				m_flWinratePct = 43.48869
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 32.48465
      				m_flWinratePct = 46.810104
      			}
      			upgrade_medic_bullets = 
      			{
      				m_flPickPct = 60.376953
      				m_flWinratePct = 43.826244
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 7.512414
      				m_flWinratePct = 48.60721
      			}
      			upgrade_non_player_bonus = 
      			{
      				m_flPickPct = 9.802392
      				m_flWinratePct = 45.94101
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 7.329307
      				m_flWinratePct = 52.382442
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 62.555412
      				m_flWinratePct = 46.018692
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 20.344553
      				m_flWinratePct = 44.653976
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 23.079218
      				m_flWinratePct = 45.27649
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped