What it inherits is already merged in: this is the entry as the game compiled it.
hero_warden = {
_class = "CitadelHeroData_t"
m_HeroID = 25
m_colorUI = [
085
197
2120
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_HeavyHitter" // Heavy Hitter
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Warden_HeroTag_1" // Initiator
1"#Citadel_Warden_HeroTag_2" // Fearless
2"#Citadel_Warden_HeroTag_3" // One Man Army
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/warden/warden.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EFireRate = {
flScale = 0.21
eScalingStat = "ETechPower"
}
ERoundsPerSecond = {
flScale = 0.008
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Warden.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/warden_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/warden_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/warden.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/warden_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_warden_search" // Warden
m_strIconImageSmall = "file://{images}/heroes/warden_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/warden_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 2
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/warden_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 2
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/warden.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/warden_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/warden.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/warden_localized.svg"
m_strRosterAvoidedSound = "Generated.Warden.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Warden.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Training" // Training in the Hideout
m_strPostGameDefeatSound = "Warden.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Warden.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_warden.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/warden_card_critical.psd"
m_strPostGameVictorySound = "Warden.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/warden_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 60
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.25
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 8.824822 m_flWinratePct = 51.03759 } upgrade_health = { m_flPickPct = 10.268941 m_flWinratePct = 46.968307 } upgrade_vampire = { m_flPickPct = 14.126204 m_flWinratePct = 49.54441 } upgrade_clip_size = { m_flPickPct = 17.160946 m_flWinratePct = 48.11269 } upgrade_tech_purge = { m_flPickPct = 13.674131 m_flWinratePct = 53.064972 } upgrade_containment = { m_flPickPct = 6.430515 m_flWinratePct = 48.05533 } upgrade_magic_reach = { m_flPickPct = 7.871494 m_flWinratePct = 47.035362 } upgrade_magic_storm = { m_flPickPct = 13.81645 m_flWinratePct = 48.47383 } upgrade_magic_tempo = { m_flPickPct = 9.636877 m_flWinratePct = 48.25714 } upgrade_titan_round = { m_flPickPct = 50.229176 m_flWinratePct = 48.171837 } upgrade_kinetic_sash = { m_flPickPct = 13.646923 m_flWinratePct = 46.944252 } upgrade_magic_shield = { m_flPickPct = 9.299916 m_flWinratePct = 47.361313 } upgrade_quick_silver = { m_flPickPct = 61.540394 m_flWinratePct = 48.858997 } upgrade_rapid_rounds = { m_flPickPct = 16.28401 m_flWinratePct = 48.865753 } upgrade_blitz_bullets = { m_flPickPct = 37.823357 m_flWinratePct = 49.36919 } upgrade_sprint_booster = { m_flPickPct = 30.04709 m_flWinratePct = 50.54853 } upgrade_fleetfoot_boots = { m_flPickPct = 44.046673 m_flWinratePct = 50.80896 } upgrade_improved_spirit = { m_flPickPct = 12.734407 m_flWinratePct = 46.758156 } upgrade_pristine_emblem = { m_flPickPct = 5.567183 m_flWinratePct = 46.8609 } upgrade_ethereal_bullets = { m_flPickPct = 22.48221 m_flWinratePct = 57.196053 } upgrade_improved_stamina = { m_flPickPct = 9.682921 m_flWinratePct = 47.065815 } upgrade_cardio_calibrator = { m_flPickPct = 49.02051 m_flWinratePct = 50.053368 } upgrade_intensifying_clip = { m_flPickPct = 15.259522 m_flWinratePct = 47.339184 } upgrade_health_stealing_magic = { m_flPickPct = 10.866471 m_flWinratePct = 54.3047 } upgrade_bullet_resist_shredder = { m_flPickPct = 15.924027 m_flWinratePct = 52.16534 } upgrade_non_player_bonus_sacrifice = { m_flPickPct = 8.266011 m_flWinratePct = 46.119762 } upgrade_regenerating_bullet_shield = { m_flPickPct = 19.736292 m_flWinratePct = 49.199364 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 6.658505 m_flWinratePct = 45.52884 } upgrade_fervor = { m_flPickPct = 5.019778 m_flWinratePct = 58.140503 } upgrade_vampire = { m_flPickPct = 9.982001 m_flWinratePct = 51.105988 } upgrade_berserker = { m_flPickPct = 15.588833 m_flWinratePct = 50.338993 } upgrade_inhibitor = { m_flPickPct = 6.099705 m_flWinratePct = 52.01578 } upgrade_juggernaut = { m_flPickPct = 19.903309 m_flWinratePct = 51.766563 } upgrade_tech_purge = { m_flPickPct = 25.406542 m_flWinratePct = 47.139503 } upgrade_tech_range = { m_flPickPct = 6.840585 m_flWinratePct = 50.711334 } upgrade_magic_storm = { m_flPickPct = 14.204391 m_flWinratePct = 47.82673 } upgrade_titan_round = { m_flPickPct = 6.798728 m_flWinratePct = 45.46714 } upgrade_proc_silence = { m_flPickPct = 10.735438 m_flWinratePct = 57.802906 } upgrade_banshee_slugs = { m_flPickPct = 5.326385 m_flWinratePct = 55.1277 } upgrade_blood_tribute = { m_flPickPct = 7.47996 m_flWinratePct = 54.12703 } upgrade_surging_power = { m_flPickPct = 15.288504 m_flWinratePct = 51.950718 } upgrade_tech_overflow = { m_flPickPct = 54.72991 m_flWinratePct = 53.130917 } upgrade_siphon_bullets = { m_flPickPct = 19.324627 m_flWinratePct = 55.666866 } upgrade_soaring_spirit = { m_flPickPct = 12.659843 m_flWinratePct = 55.695156 } upgrade_weighted_shots = { m_flPickPct = 8.099454 m_flWinratePct = 47.286823 } upgrade_absorbing_armor = { m_flPickPct = 5.184069 m_flWinratePct = 54.824383 } upgrade_damage_recycler = { m_flPickPct = 7.494611 m_flWinratePct = 52.038536 } upgrade_fleetfoot_boots = { m_flPickPct = 13.46665 m_flWinratePct = 47.89805 } upgrade_improved_spirit = { m_flPickPct = 11.309935 m_flWinratePct = 56.217617 } upgrade_boundless_spirit = { m_flPickPct = 23.972918 m_flWinratePct = 57.28753 } upgrade_ethereal_bullets = { m_flPickPct = 54.961178 m_flWinratePct = 47.842808 } upgrade_cardio_calibrator = { m_flPickPct = 11.744208 m_flWinratePct = 49.692596 } upgrade_cooldown_reduction = { m_flPickPct = 9.669115 m_flWinratePct = 49.123375 } upgrade_enchanted_holsters = { m_flPickPct = 15.762542 m_flWinratePct = 54.544247 } upgrade_health_stealing_magic = { m_flPickPct = 31.256147 m_flWinratePct = 50.698048 } upgrade_reduce_debuff_duration = { m_flPickPct = 5.494862 m_flWinratePct = 45.534184 } upgrade_imbued_duration_extender = { m_flPickPct = 5.45719 m_flWinratePct = 50.412273 } } ECitadelItemGamePhase_EarlyGame = { upgrade_clip_size = { m_flPickPct = 43.212048 m_flWinratePct = 49.44906 } upgrade_endurance = { m_flPickPct = 25.372807 m_flWinratePct = 49.35247 } upgrade_close_range = { m_flPickPct = 6.801034 m_flWinratePct = 46.068626 } upgrade_magic_burst = { m_flPickPct = 7.471824 m_flWinratePct = 46.918766 } upgrade_magic_reach = { m_flPickPct = 7.45508 m_flWinratePct = 49.48063 } upgrade_titan_round = { m_flPickPct = 22.883245 m_flWinratePct = 51.634884 } upgrade_quick_silver = { m_flPickPct = 22.876966 m_flWinratePct = 50.349937 } upgrade_rapid_rounds = { m_flPickPct = 20.950407 m_flWinratePct = 51.50849 } upgrade_blitz_bullets = { m_flPickPct = 11.128203 m_flWinratePct = 53.56404 } upgrade_improved_spirit = { m_flPickPct = 5.245974 m_flWinratePct = 49.351685 } upgrade_pristine_emblem = { m_flPickPct = 71.456375 m_flWinratePct = 49.43251 } upgrade_non_player_bonus = { m_flPickPct = 30.301699 m_flWinratePct = 48.40793 } upgrade_high_velocity_mag = { m_flPickPct = 74.126976 m_flWinratePct = 49.08449 } upgrade_regenerating_bullet_shield = { m_flPickPct = 9.346059 m_flWinratePct = 52.177807 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
