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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6738 (Oct 02 2026), not the latest

citadel_pickup_base

citadel_pickup

14 keys · inherited by citadel_punchable_powerup_base, small_gold_pickup, big_gold_pickup, floating_apple_pickup, permanent_pickup_base

citadel_pickup_base = {
_class = "citadel_pickup"
m_hModel = "models/null.vmdl"
_not_pickable = 2
m_nNameOffset = 150
m_sSpawnSound = "Powerup.Spawn.Generic"
m_sPickupSound = "Powerup.Pickup.Gold"
m_enemyParticle = "particles/environment/powerup_spawner_ambient.vpcf"
m_bShowOnMinimap = true
m_flPickupRadius = {
m_flBase = 85
m_flPerMinuteAfterStart = 0
}
m_gainedParticle = "particles/generic/powerup_spawner_gained.vpcf"
m_sNameLocString = ""
m_flParticleRadius = 1.5
m_friendlyParticle = "particles/environment/powerup_spawner_ambient.vpcf"
m_flPickupExpirationDuration = {
m_flBase = 300
m_flPerMinuteAfterStart = 0
}
}

History

  1. 6696–6745first dumped