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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6742 (Oct 02 2026), not the latest

CBasePropDoor

classclient: C_BasePropDoor →

size 0xFA0 (4000 bytes) · 39 own fields · last changed in build 6736 · 17 fields have Deadworks members

Derived (1): CPropDoorRotating
Copy as
CBasePropDoor · 39 fields
0xDB0m_flAutoReturnDelayfloat32
0xDB8m_hDoorListCUtlVector< CHandle< CBasePropDoor > >
0xDD0m_nHardwareTypeint32
0xDD4m_bNeedsHardwarebool
0xDD8m_eDoorStateDoorState_t
0xDDCm_bLockedbool
0xDDDm_bNoNPCsbool
0xDE0m_closedPositionVectorWS
0xDECm_closedAnglesQAngle
0xDF8m_hBlockerCHandle< CBaseEntity >
0xDFCm_bFirstBlockedbool
0xE00m_lslocksound_t
0xE20m_bForceClosedbool
0xE24m_vecLatchWorldPositionVectorWS
0xE30m_hActivatorCHandle< CBaseEntity >
0xE34m_flSpeedfloat32
0xE50m_SoundMovingCGameSoundEventName
0xE58m_SoundOpenCGameSoundEventName
0xE60m_SoundCloseCGameSoundEventName
0xE68m_SoundLockCGameSoundEventName
0xE70m_SoundUnlockCGameSoundEventName
0xE78m_SoundLatchCGameSoundEventName
0xE80m_SoundPoundCGameSoundEventName
0xE88m_SoundJiggleCGameSoundEventName
0xE90m_SoundLockedAnimCGameSoundEventName
0xE98m_numCloseAttemptsint32
0xE9Cm_nPhysicsMaterialCUtlStringToken
0xEA0m_SlaveNameCUtlSymbolLarge
0xEA8m_hMasterCHandle< CBasePropDoor >
0xEB0m_OnBlockedClosingCEntityIOOutput
0xEC8m_OnBlockedOpeningCEntityIOOutput
0xEE0m_OnUnblockedClosingCEntityIOOutput
0xEF8m_OnUnblockedOpeningCEntityIOOutput
0xF10m_OnFullyClosedCEntityIOOutput
0xF28m_OnFullyOpenCEntityIOOutput
0xF40m_OnCloseCEntityIOOutput
0xF58m_OnOpenCEntityIOOutput
0xF70m_OnLockedUseCEntityIOOutput
0xF88m_OnAjarOpenCEntityIOOutput
from CDynamicProp · 25 fields
0xC70m_bGraphControllerEnabledbool
0xC80m_bCreateNavObstaclebool
0xC81m_bNavObstacleUpdatesOverriddenbool
0xC82m_bUseHitboxesForRenderBoxbool
0xC83m_bUseAnimGraphbool
0xC88m_pOutputAnimBegunCEntityIOOutput
0xCA0m_pOutputAnimOverCEntityIOOutput
0xCB8m_pOutputAnimLoopCycleOverCEntityIOOutput
0xCD0m_OnAnimReachedStartCEntityIOOutput
0xCE8m_OnAnimReachedEndCEntityIOOutput
0xD00m_OnScriptFireEventCEntityIOOutput[5]
0xD78m_iszIdleAnimCUtlSymbolLarge
0xD80m_nIdleAnimLoopModeAnimLoopMode_t
0xD84m_bRandomizeCyclebool
0xD85m_bStartDisabledbool
0xD86m_bFiredStartEndOutputbool
0xD87m_bForceNpcExcludebool
0xD88m_bCreateMovableSurfaceGraphbool
0xD89m_bCreateNonSolidbool
0xD8Am_bIsOverridePropbool
0xD8Cm_iInitialGlowStateint32
0xD90m_nGlowRangeint32
0xD94m_nGlowRangeMinint32
0xD98m_glowColorColor
0xD9Cm_nGlowTeamint32
from CBreakableProp · 34 fields
0xB18m_CPropDataComponentCPropDataComponent
0xB58m_OnStartDeathCEntityIOOutput
0xB70m_OnBreakCEntityIOOutput
0xB88m_OnHealthChangedCEntityOutputTemplate< float32 >
0xBA8m_OnTakeDamageCEntityIOOutput
0xBC0m_impactEnergyScalefloat32
0xBC4m_iMinHealthDmgint32
0xBC8m_preferredCarryAnglesQAngle
0xBD4m_flPressureDelayfloat32
0xBD8m_flDefBurstScalefloat32
0xBDCm_vDefBurstOffsetVector
0xBE8m_hBreakerCHandle< CBaseEntity >
0xBECm_PerformanceModePerformanceMode_t
0xBF0m_flPreventDamageBeforeTimeGameTime_t
0xBF4m_BreakableContentsTypeBreakableContentsType_t
0xBF8m_strBreakableContentsPropGroupOverrideCUtlString
0xC00m_strBreakableContentsParticleOverrideCUtlString
0xC08m_bHasBreakPiecesOrCommandsbool
0xC0Cm_explodeDamagefloat32
0xC10m_explodeRadiusfloat32
0xC18m_sExplosionTypeCGlobalSymbol
0xC20m_explosionDelayfloat32
0xC28m_explosionBuildupSoundCUtlSymbolLarge
0xC30m_explosionCustomEffectCUtlSymbolLarge
0xC38m_explosionCustomSoundCUtlSymbolLarge
0xC40m_explosionModifierCUtlSymbolLarge
0xC48m_explosionDangerSoundAI_VolumetricEventHandle_t
0xC50m_hPhysicsAttackerCHandle< CBasePlayerPawn >
0xC54m_flLastPhysicsInfluenceTimeGameTime_t
0xC58m_flDefaultFadeScalefloat32
0xC5Cm_hLastAttackerCHandle< CBaseEntity >
0xC60m_iszPuntSoundCUtlSymbolLarge
0xC68m_bUsePuntSoundbool
0xC69m_bOriginalBlockLOSbool
from CBaseProp · 4 fields
0xAE0m_bModelOverrodeBlockLOSbool
0xAE4m_iShapeTypeint32
0xAE8m_bConformToCollisionBoundsbool
0xAF0m_mPreferredCatchTransformCTransform
from CBaseAnimGraph · 17 fields
0x878m_graphControllerManagerCAnimGraphControllerManager
0x910m_pMainGraphControllerCAnimGraphControllerPtr
0x918m_bInitiallyPopulateInterpHistorybool
0x970m_OnLayerCycleUpdatedCEntityOutputTemplate< float32 >
0x990m_OnExternalChoreoGraphChangedCEntityIOOutput
0x9A8m_pChoreoServicesIChoreoServices*
0x9B0m_bAnimGraphUpdateEnabledbool
0x9B1m_bAnimationUpdateScheduledbool
0x9B4m_vecForceVector
0x9C0m_nForceBoneint32
0x9D0m_pRagdollControlIPhysicsRagdollControl*
0x9D8m_RagdollPosePhysicsRagdollPose_t
0xA00m_bRagdollEnabledbool
0xA01m_bRagdollClientSidebool
0xA02m_bShouldUpdateTransformationsbool
0xA10m_xParentedRagdollRootInEntitySpaceCTransform
0xA90m_bodyGroupModifiersCUtlHashtable< AnimTagID, CBaseAnimGraph::ModifierHandleVector_t >
from CBaseModelEntity · 46 fields
0x4B0m_CRenderComponentCRenderComponent*
0x4B8m_CHitboxComponentCHitboxComponent
0x4D0m_pChoreoComponentCChoreoComponent*
0x4D8m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x4DCm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x4E0m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x4E4m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x4E8m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x4ECm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x4F0m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x4F4m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x4F8m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x4FCm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x500m_bDestructiblePartInitialStateDestructed0_GenerateBreakpiecesbool
0x501m_bDestructiblePartInitialStateDestructed1_GenerateBreakpiecesbool
0x502m_bDestructiblePartInitialStateDestructed2_GenerateBreakpiecesbool
0x503m_bDestructiblePartInitialStateDestructed3_GenerateBreakpiecesbool
0x504m_bDestructiblePartInitialStateDestructed4_GenerateBreakpiecesbool
0x508m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*
0x510m_OnDestructibleHitGroupDamageLevelChangedCEntityOutputTemplate< CBaseModelEntity::OnDamageLevelChangedArgs_t >
0x538m_flDissolveStartTimeGameTime_t
0x540m_OnIgniteCEntityIOOutput
0x558m_nRenderModeRenderMode_t
0x559m_nRenderFXRenderFx_t
0x560m_szAddModifierCUtlString
0x568m_bAllowFadeInViewbool
0x588m_bHasCollisionbool
0x58Cm_vSupportVectorWS
0x598m_clrRender.RenderColorColor
0x5A0m_vecRenderAttributesCUtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >
0x608m_bRenderToCubemapsbool
0x609m_bExpandRenderBoundsToIncludeClothbool
0x60Am_bNoInterpolatebool
0x610m_CollisionCCollisionProperty
0x6C8m_GlowCGlowProperty
0x720m_flGlowBackfaceMultfloat32
0x724m_fadeMinDistfloat32
0x728m_fadeMaxDistfloat32
0x72Cm_flFadeScalefloat32
0x730m_flShadowStrengthfloat32
0x734m_nObjectCullinguint8
0x738m_bodyGroupTotalRequestCountuint32
0x740m_bodyGroupRequestsCUtlVectorFixedGrowable< CBaseModelEntity::BodyGroupRequest_t >
0x818m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x840m_vecViewOffset.EyePositionCNetworkViewOffsetVector
0x870m_bvDisabledHitGroupsuint32[1]
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6736–6745changed
    • size 0xF50 → 0xFA0
    • 39 fields from m_flAutoReturnDelay (0xD60) on moved +0x50
  2. 6722–6731changed
    • size 0xED0 → 0xF50
    • m_flAutoReturnDelay offset 0xCE0 → 0xD60
    • m_hDoorList offset 0xCE8 → 0xD68
    • m_nHardwareType offset 0xD00 → 0xD80
    • m_bNeedsHardware offset 0xD04 → 0xD84
    • m_eDoorState offset 0xD08 → 0xD88, no longer networked
    • m_bLocked offset 0xD0C → 0xD8C, no longer networked
    • m_bNoNPCs offset 0xD0D → 0xD8D, no longer networked
    • m_closedPosition offset 0xD10 → 0xD90, type Vector → VectorWS, no longer networked
    • m_closedAngles offset 0xD1C → 0xD9C, no longer networked
    • m_hBlocker offset 0xD28 → 0xDA8
    • m_bFirstBlocked offset 0xD2C → 0xDAC
    • m_ls offset 0xD30 → 0xDB0
    • m_bForceClosed offset 0xD50 → 0xDD0
    • m_vecLatchWorldPosition offset 0xD54 → 0xDD4
    • m_hActivator offset 0xD60 → 0xDE0
    • m_SoundMoving offset 0xD78 → 0xE00, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundOpen offset 0xD80 → 0xE08, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundClose offset 0xD88 → 0xE10, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundLock offset 0xD90 → 0xE18, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundUnlock offset 0xD98 → 0xE20, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundLatch offset 0xDA0 → 0xE28, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundPound offset 0xDA8 → 0xE30, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundJiggle offset 0xDB0 → 0xE38, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundLockedAnim offset 0xDB8 → 0xE40, type CUtlSymbolLarge → CGameSoundEventName
    • m_numCloseAttempts offset 0xDC0 → 0xE48
    • m_nPhysicsMaterial offset 0xDC4 → 0xE4C
    • m_SlaveName offset 0xDC8 → 0xE50
    • m_hMaster offset 0xDD0 → 0xE58, no longer networked
    • m_OnBlockedClosing offset 0xDD8 → 0xE60
    • m_OnBlockedOpening offset 0xDF0 → 0xE78
    • m_OnUnblockedClosing offset 0xE08 → 0xE90
    • m_OnUnblockedOpening offset 0xE20 → 0xEA8
    • m_OnFullyClosed offset 0xE38 → 0xEC0
    • m_OnFullyOpen offset 0xE50 → 0xED8
    • m_OnClose offset 0xE68 → 0xEF0
    • m_OnOpen offset 0xE80 → 0xF08
    • m_OnLockedUse offset 0xE98 → 0xF20
    • m_OnAjarOpen offset 0xEB0 → 0xF38
    • + m_flSpeed float32 at 0xDE4
  3. 6696–6701first dumped