m_CCitadelMinimapComponent (0xAA0) on moved +0x50m_flOverrideInitialSpawnTime offset 0xA98 → 0xAC4m_flOverrideRespawnTime offset 0xA9C → 0xAC8m_CCitadelMinimapComponent CCitadelMinimapComponent at 0xAA0m_nGoldCost int32 at 0xACCm_mapCurrencyRewards CUtlOrderedMap< ECurrencyType, BreakablePropCurrencyReward_t > at 0xAD0m_vecPickupRewards CUtlVector< CSubclassName > at 0xAF8m_unAbilityIDToSpawn CUtlStringToken at 0xB10m_hBreaker CHandle< CCitadelPlayerPawn > at 0xB14m_nMeleeHitsTaken int32 at 0xD9Cm_nHitIndex