m_bGraphControllerEnabled (0xC20) on moved +0x50m_bCreateNavObstacle offset 0xC28 → 0xC30m_bNavObstacleUpdatesOverridden offset 0xC29 → 0xC31m_bUseHitboxesForRenderBox offset 0xC2A → 0xC32, no longer networkedm_bUseAnimGraph offset 0xC2B → 0xC33, no longer networkedm_pOutputAnimBegun offset 0xC30 → 0xC38m_pOutputAnimOver offset 0xC48 → 0xC50m_pOutputAnimLoopCycleOver offset 0xC60 → 0xC68m_OnAnimReachedStart offset 0xC78 → 0xC80m_OnAnimReachedEnd offset 0xC90 → 0xC98m_iszIdleAnim offset 0xCA8 → 0xD28m_nIdleAnimLoopMode offset 0xCB0 → 0xD30m_bRandomizeCycle offset 0xCB4 → 0xD34m_bStartDisabled offset 0xCB5 → 0xD35m_bFiredStartEndOutput offset 0xCB6 → 0xD36m_bForceNpcExclude offset 0xCB7 → 0xD37m_bCreateNonSolid offset 0xCB8 → 0xD39m_bIsOverrideProp offset 0xCB9 → 0xD3Am_iInitialGlowState offset 0xCBC → 0xD3Cm_nGlowRange offset 0xCC0 → 0xD40m_nGlowRangeMin offset 0xCC4 → 0xD44m_glowColor offset 0xCC8 → 0xD48m_nGlowTeam offset 0xCCC → 0xD4Cm_bGraphControllerEnabled bool at 0xC20m_OnScriptFireEvent CEntityIOOutput[5] at 0xCB0m_bCreateMovableSurfaceGraph bool at 0xD38