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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6726 (Sep 30 2026), not the latest

CBasePropDoor

classclient: C_BasePropDoor →

size 0xF50 (3920 bytes) · 39 own fields · last changed in build 6736 · 17 fields have Deadworks members

Derived (1): CPropDoorRotating
Copy as
CBasePropDoor · 39 fields
0xD60m_flAutoReturnDelayfloat32
0xD68m_hDoorListCUtlVector< CHandle< CBasePropDoor > >
0xD80m_nHardwareTypeint32
0xD84m_bNeedsHardwarebool
0xD88m_eDoorStateDoorState_t
0xD8Cm_bLockedbool
0xD8Dm_bNoNPCsbool
0xD90m_closedPositionVectorWS
0xD9Cm_closedAnglesQAngle
0xDA8m_hBlockerCHandle< CBaseEntity >
0xDACm_bFirstBlockedbool
0xDB0m_lslocksound_t
0xDD0m_bForceClosedbool
0xDD4m_vecLatchWorldPositionVectorWS
0xDE0m_hActivatorCHandle< CBaseEntity >
0xDE4m_flSpeedfloat32
0xE00m_SoundMovingCGameSoundEventName
0xE08m_SoundOpenCGameSoundEventName
0xE10m_SoundCloseCGameSoundEventName
0xE18m_SoundLockCGameSoundEventName
0xE20m_SoundUnlockCGameSoundEventName
0xE28m_SoundLatchCGameSoundEventName
0xE30m_SoundPoundCGameSoundEventName
0xE38m_SoundJiggleCGameSoundEventName
0xE40m_SoundLockedAnimCGameSoundEventName
0xE48m_numCloseAttemptsint32
0xE4Cm_nPhysicsMaterialCUtlStringToken
0xE50m_SlaveNameCUtlSymbolLarge
0xE58m_hMasterCHandle< CBasePropDoor >
0xE60m_OnBlockedClosingCEntityIOOutput
0xE78m_OnBlockedOpeningCEntityIOOutput
0xE90m_OnUnblockedClosingCEntityIOOutput
0xEA8m_OnUnblockedOpeningCEntityIOOutput
0xEC0m_OnFullyClosedCEntityIOOutput
0xED8m_OnFullyOpenCEntityIOOutput
0xEF0m_OnCloseCEntityIOOutput
0xF08m_OnOpenCEntityIOOutput
0xF20m_OnLockedUseCEntityIOOutput
0xF38m_OnAjarOpenCEntityIOOutput
from CDynamicProp · 25 fields
0xC20m_bGraphControllerEnabledbool
0xC30m_bCreateNavObstaclebool
0xC31m_bNavObstacleUpdatesOverriddenbool
0xC32m_bUseHitboxesForRenderBoxbool
0xC33m_bUseAnimGraphbool
0xC38m_pOutputAnimBegunCEntityIOOutput
0xC50m_pOutputAnimOverCEntityIOOutput
0xC68m_pOutputAnimLoopCycleOverCEntityIOOutput
0xC80m_OnAnimReachedStartCEntityIOOutput
0xC98m_OnAnimReachedEndCEntityIOOutput
0xCB0m_OnScriptFireEventCEntityIOOutput[5]
0xD28m_iszIdleAnimCUtlSymbolLarge
0xD30m_nIdleAnimLoopModeAnimLoopMode_t
0xD34m_bRandomizeCyclebool
0xD35m_bStartDisabledbool
0xD36m_bFiredStartEndOutputbool
0xD37m_bForceNpcExcludebool
0xD38m_bCreateMovableSurfaceGraphbool
0xD39m_bCreateNonSolidbool
0xD3Am_bIsOverridePropbool
0xD3Cm_iInitialGlowStateint32
0xD40m_nGlowRangeint32
0xD44m_nGlowRangeMinint32
0xD48m_glowColorColor
0xD4Cm_nGlowTeamint32
from CBreakableProp · 34 fields
0xAC8m_CPropDataComponentCPropDataComponent
0xB08m_OnStartDeathCEntityIOOutput
0xB20m_OnBreakCEntityIOOutput
0xB38m_OnHealthChangedCEntityOutputTemplate< float32 >
0xB58m_OnTakeDamageCEntityIOOutput
0xB70m_impactEnergyScalefloat32
0xB74m_iMinHealthDmgint32
0xB78m_preferredCarryAnglesQAngle
0xB84m_flPressureDelayfloat32
0xB88m_flDefBurstScalefloat32
0xB8Cm_vDefBurstOffsetVector
0xB98m_hBreakerCHandle< CBaseEntity >
0xB9Cm_PerformanceModePerformanceMode_t
0xBA0m_flPreventDamageBeforeTimeGameTime_t
0xBA4m_BreakableContentsTypeBreakableContentsType_t
0xBA8m_strBreakableContentsPropGroupOverrideCUtlString
0xBB0m_strBreakableContentsParticleOverrideCUtlString
0xBB8m_bHasBreakPiecesOrCommandsbool
0xBBCm_explodeDamagefloat32
0xBC0m_explodeRadiusfloat32
0xBC8m_sExplosionTypeCGlobalSymbol
0xBD0m_explosionDelayfloat32
0xBD8m_explosionBuildupSoundCUtlSymbolLarge
0xBE0m_explosionCustomEffectCUtlSymbolLarge
0xBE8m_explosionCustomSoundCUtlSymbolLarge
0xBF0m_explosionModifierCUtlSymbolLarge
0xBF8m_explosionDangerSoundAI_VolumetricEventHandle_t
0xC00m_hPhysicsAttackerCHandle< CBasePlayerPawn >
0xC04m_flLastPhysicsInfluenceTimeGameTime_t
0xC08m_flDefaultFadeScalefloat32
0xC0Cm_hLastAttackerCHandle< CBaseEntity >
0xC10m_iszPuntSoundCUtlSymbolLarge
0xC18m_bUsePuntSoundbool
0xC19m_bOriginalBlockLOSbool
from CBaseProp · 4 fields
0xA90m_bModelOverrodeBlockLOSbool
0xA94m_iShapeTypeint32
0xA98m_bConformToCollisionBoundsbool
0xAA0m_mPreferredCatchTransformCTransform
from CBaseAnimGraph · 17 fields
0x878m_graphControllerManagerCAnimGraphControllerManager
0x910m_pMainGraphControllerCAnimGraphControllerPtr
0x918m_bInitiallyPopulateInterpHistorybool
0x920m_OnLayerCycleUpdatedCEntityOutputTemplate< float32 >
0x940m_OnExternalChoreoGraphChangedCEntityIOOutput
0x958m_pChoreoServicesIChoreoServices*
0x960m_bAnimGraphUpdateEnabledbool
0x961m_bAnimationUpdateScheduledbool
0x964m_vecForceVector
0x970m_nForceBoneint32
0x980m_pRagdollControlIPhysicsRagdollControl*
0x988m_RagdollPosePhysicsRagdollPose_t
0x9B0m_bRagdollEnabledbool
0x9B1m_bRagdollClientSidebool
0x9B2m_bShouldUpdateTransformationsbool
0x9C0m_xParentedRagdollRootInEntitySpaceCTransform
0xA40m_bodyGroupModifiersCUtlHashtable< AnimTagID, CBaseAnimGraph::ModifierHandleVector_t >
from CBaseModelEntity · 46 fields
0x4B0m_CRenderComponentCRenderComponent*
0x4B8m_CHitboxComponentCHitboxComponent
0x4D0m_pChoreoComponentCChoreoComponent*
0x4D8m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x4DCm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x4E0m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x4E4m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x4E8m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x4ECm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x4F0m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x4F4m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x4F8m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x4FCm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x500m_bDestructiblePartInitialStateDestructed0_GenerateBreakpiecesbool
0x501m_bDestructiblePartInitialStateDestructed1_GenerateBreakpiecesbool
0x502m_bDestructiblePartInitialStateDestructed2_GenerateBreakpiecesbool
0x503m_bDestructiblePartInitialStateDestructed3_GenerateBreakpiecesbool
0x504m_bDestructiblePartInitialStateDestructed4_GenerateBreakpiecesbool
0x508m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*
0x510m_OnDestructibleHitGroupDamageLevelChangedCEntityOutputTemplate< CBaseModelEntity::OnDamageLevelChangedArgs_t >
0x538m_flDissolveStartTimeGameTime_t
0x540m_OnIgniteCEntityIOOutput
0x558m_nRenderModeRenderMode_t
0x559m_nRenderFXRenderFx_t
0x560m_szAddModifierCUtlString
0x568m_bAllowFadeInViewbool
0x588m_bHasCollisionbool
0x58Cm_vSupportVectorWS
0x598m_clrRender.RenderColorColor
0x5A0m_vecRenderAttributesCUtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >
0x608m_bRenderToCubemapsbool
0x609m_bExpandRenderBoundsToIncludeClothbool
0x60Am_bNoInterpolatebool
0x610m_CollisionCCollisionProperty
0x6C8m_GlowCGlowProperty
0x720m_flGlowBackfaceMultfloat32
0x724m_fadeMinDistfloat32
0x728m_fadeMaxDistfloat32
0x72Cm_flFadeScalefloat32
0x730m_flShadowStrengthfloat32
0x734m_nObjectCullinguint8
0x738m_bodyGroupTotalRequestCountuint32
0x740m_bodyGroupRequestsCUtlVectorFixedGrowable< CBaseModelEntity::BodyGroupRequest_t >
0x818m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x840m_vecViewOffset.EyePositionCNetworkViewOffsetVector
0x870m_bvDisabledHitGroupsuint32[1]
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6736–6745changed
    • size 0xF50 → 0xFA0
    • 39 fields from m_flAutoReturnDelay (0xD60) on moved +0x50
  2. 6722–6731changed
    • size 0xED0 → 0xF50
    • m_flAutoReturnDelay offset 0xCE0 → 0xD60
    • m_hDoorList offset 0xCE8 → 0xD68
    • m_nHardwareType offset 0xD00 → 0xD80
    • m_bNeedsHardware offset 0xD04 → 0xD84
    • m_eDoorState offset 0xD08 → 0xD88, no longer networked
    • m_bLocked offset 0xD0C → 0xD8C, no longer networked
    • m_bNoNPCs offset 0xD0D → 0xD8D, no longer networked
    • m_closedPosition offset 0xD10 → 0xD90, type Vector → VectorWS, no longer networked
    • m_closedAngles offset 0xD1C → 0xD9C, no longer networked
    • m_hBlocker offset 0xD28 → 0xDA8
    • m_bFirstBlocked offset 0xD2C → 0xDAC
    • m_ls offset 0xD30 → 0xDB0
    • m_bForceClosed offset 0xD50 → 0xDD0
    • m_vecLatchWorldPosition offset 0xD54 → 0xDD4
    • m_hActivator offset 0xD60 → 0xDE0
    • m_SoundMoving offset 0xD78 → 0xE00, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundOpen offset 0xD80 → 0xE08, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundClose offset 0xD88 → 0xE10, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundLock offset 0xD90 → 0xE18, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundUnlock offset 0xD98 → 0xE20, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundLatch offset 0xDA0 → 0xE28, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundPound offset 0xDA8 → 0xE30, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundJiggle offset 0xDB0 → 0xE38, type CUtlSymbolLarge → CGameSoundEventName
    • m_SoundLockedAnim offset 0xDB8 → 0xE40, type CUtlSymbolLarge → CGameSoundEventName
    • m_numCloseAttempts offset 0xDC0 → 0xE48
    • m_nPhysicsMaterial offset 0xDC4 → 0xE4C
    • m_SlaveName offset 0xDC8 → 0xE50
    • m_hMaster offset 0xDD0 → 0xE58, no longer networked
    • m_OnBlockedClosing offset 0xDD8 → 0xE60
    • m_OnBlockedOpening offset 0xDF0 → 0xE78
    • m_OnUnblockedClosing offset 0xE08 → 0xE90
    • m_OnUnblockedOpening offset 0xE20 → 0xEA8
    • m_OnFullyClosed offset 0xE38 → 0xEC0
    • m_OnFullyOpen offset 0xE50 → 0xED8
    • m_OnClose offset 0xE68 → 0xEF0
    • m_OnOpen offset 0xE80 → 0xF08
    • m_OnLockedUse offset 0xE98 → 0xF20
    • m_OnAjarOpen offset 0xEB0 → 0xF38
    • + m_flSpeed float32 at 0xDE4
  3. 6696–6701first dumped