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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6738 (Oct 02 2026), not the latest

ability_digger_entertunnel

Digging...ability_digger_entertunnelOpen the ability page

25 keys · inherits from inherent_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_digger_entertunnel = {
_class = "ability_digger_entertunnel"
_editor = {
folder_name = "Hero Mo and Krill"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_mokrill.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "channel"
m_bReverseProgress = true
}
]
}
m_iMaxLevel = 1
m_ExitParticle = "particles/abilities/digger/digger_burrow_start.vpcf"
m_eAbilityType = "EAbilityType_Innate"
m_EnterParticle = "particles/abilities/digger/digger_burrow_start.vpcf"
m_bStartTrained = true
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_mokrill.vcss"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_ExitTunnelSound = "MoKrill.Burrow.Modifier.Start"
m_vStartingOffset = [
00
1130
2-30
]
m_vTeleportOffset = [
0180
10
20
]
m_StartTunnelSound = "MoKrill.Burrow.Cast.Delay"
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL"
m_flMinPushIntoWallDot = 0.5
m_mapAbilityProperties = {
TechPower = { // Spirit Power
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
}
WeaponPower = { // Weapon Damage
m_strValue = "0"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_eProvidedPropertyType = "MODIFIER_VALUE_WEAPON_POWER"
}
AbilityCharges = { // Charges
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "-1"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_charges"
_my_subclass_name = "AbilityCharges_scale_function"
}
}
AbilityCooldown = { // Cooldown
m_strValue = "1"
m_strCSSClass = "cooldown"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCooldown_scale_function"
m_eSpecificStatScaleType = "ETechCooldown"
}
}
AbilityDuration = { // Duration
m_strValue = "0"
m_strCSSClass = "duration"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityDuration_scale_function"
m_eSpecificStatScaleType = "ETechDuration"
}
}
AbilityCastDelay = { // Cast Delay
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityCastRange = { // Cast Range
m_strValue = "0"
m_strCSSClass = "range"
m_eDisplayUnits = "EDisplayUnit_Meters"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_single_stat"
_my_subclass_name = "AbilityCastRange_scale_function"
m_eSpecificStatScaleType = "ETechRange"
}
}
ChannelMoveSpeed = {
m_strValue = "-1"
m_strCSSClass = "move_speed"
m_eDisplayUnits = "EDisplayUnit_MetersPerSecond"
m_bCanSetTokenOverride = true
}
AbilityChannelTime = { // Channel Duration
m_strValue = "1.0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_multi_stats"
_my_subclass_name = "scale_duration"
m_vecScalingStats = [
0"EChannelDuration"
1"ETechDuration"
]
}
}
AbilityResourceCost = {
m_strValue = "0"
m_strCSSClass = "cast"
m_strDisableValue = "0"
m_bCanSetTokenOverride = true
}
AbilityUnitTargetLimit = {
m_strValue = "1"
m_bCanSetTokenOverride = true
}
AbilityPostCastDuration = {
m_strValue = "0"
m_strDisableValue = "0"
}
AbilityCooldownBetweenCharge = { // Charge Delay
m_strValue = "-1.0"
m_strCSSClass = "charge_cooldown"
m_strDisableValue = "-2"
m_bCanSetTokenOverride = true
m_subclassScaleFunction = {
_class = "scale_function_ability_recharge_time"
_my_subclass_name = "scale_function_ability_recharge_time"
}
}
}
m_cameraSequenceChannelStart = {
m_nPriority = 0
m_vecFOVOperations = [
0{
m_flApproachTarget = 80
}
1{
m_eCameraOperation = "k_ECameraOp_Maintain"
}
]
m_vecDistanceOperations = []
}
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_flMoveIntoPositionSpringStrength = 400
}

History

  1. 6742–6745changed
    • +m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_bFunctionDisabledChannel Durationtrue
  2. 6726–6738changed
    • +m_HUDPanel
      { 1 key }
      {
      	m_vecHUDElements = 
      	[
      		{
      			m_Style = "panorama/styles/ability_hud_elements/abilities_mokrill.vcss"
      			m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
      			m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
      			m_strContext = "channel"
      			m_bReverseProgress = true
      		},
      	]
      }
    • +m_HudSharedStylepanorama/styles/ability_hud_elements/abilities_mokrill.vcss
    • ±m_AbilityBehaviorsBits+CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL
  3. 6722–6723added